Dobb·E: An open-source, general framework for learning household robotic manipulation
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Updated
Oct 15, 2024 - G-code
Dobb·E: An open-source, general framework for learning household robotic manipulation
Official code repository of "VideoCAD: A Dataset and Model for Learning Long‑Horizon 3D CAD UI Interactions from Video" @ NeurIPS 2025
RL based agent for browser-based multiplayer battle royale game «surviv.io»
This repository contains the code for the CVPR 2020 paper "Exploring Data Aggregation in Policy Learning for Vision-based Urban Autonomous Driving"
MinBC - Minimal Behavior Cloning
Machine learning robotics engineer preparation material.
stable-baselines with JAX & Haiku
NitroGen Server is a specialized inference server for the NitroGen foundation model (originally by MineDojo). It provides a high-performance backend for generalist gaming agents, allowing them to play games by processing visual input and generating controller commands.
VQ-BeT, DiTFlow, and ARBeT policies for Push-T manipulation (LeRobot)
Behavior Cloning pipeline for robot manipulation using Robosuite + PyTorch, MLP policy, 80% success rate
Recurrent DDPG with Behavior Cloning for automated futures trading on FIMTX (Mini Taiwan Stock Index Futures)
Use traditional and convolutional neural networks to the clone driving behavior and then drive a race car in a simulator
Comparing Behavior Cloning vs. Direct Preference Optimization for context-aware toxicity detection.
Robot Learning Methods
Visual behavior cloning policy for skill-chaining.
Implemented Behavior Cloning, DAgger, Double Q-Learning, Dueling DQN, and Proximal Policy Optimization (PPO) in a simulated environment and analyzed/compared their performance in terms of efficiency, stability, and generalization.
Self-driving Car Nano-degree. Behavior cloning. Driving simulation.
Train a robot brain from zero to 100% success in 60 seconds flat — no hardware, pure NumPy, pure magic. Built on HuggingFace LeRobot standards.
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