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Minor changes?!#136

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Proximitron wants to merge 10 commits into
zippity21:mainfrom
Proximitron:main
Open

Minor changes?!#136
Proximitron wants to merge 10 commits into
zippity21:mainfrom
Proximitron:main

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@Proximitron

@Proximitron Proximitron commented Jan 14, 2025

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Ok, as a short rundown:

  • Updates visualizations and status for everything (icons that tell about if you feel the need the go)
  • Ingame configuration using Generic Mod Config Menu (mod is optional but required to use ingame config)
  • Clean string parser (performance and compatibelity increase to symbols used in any text)
  • Big eating/food balance pass (expecially for early game), now every food can be eaten with sensible calorie gains.
  • Joja Mart now sells (too) big packages of mass produceable diapers for a price the seed store can't compete against
  • Multiplayer! A complete redesign of everything made in the mod (hundrets of changes) to make it multiplayer compatible
  • Savegame compatibelity: everything is now safely stored in the savegame without breaking it in case it gets loaded without this mod
  • A lot of dialog and incidents related to NPC having accidents too
  • Change and get changed options, accessable on high trust or in special situations (hint: If you wet not only your diapers but also your pants and talk with Jodi while she is at home, she will offer some of Vincents diapers and lend old pants of sam's)
  • Extended the event system to include Abigail, Jodi, Jas, Penny, Sam and Vincent into change/get changed system (easily extendable by using $action DIAPER_CHANGE \"diaper name\" \"emergency pants name\" that i have written for this. Triggered by $GETTING_CHANGED_DIALOG$ at the end of a dialog offering a change by an npc.)
  • Npc are now aware if you are running around with wet/dirty pants (not nessesary whats inside your diapers but depending on relations, some will check you)
  • With the big update to game options, there also comes the options to activate/deactivate mention of diapers in relations to children (Jas/Vincent) from the options. It is no longer nessesary to start a new savegame and you can change your decission at any time.
  • There is a "leaking" behaviour now. If you wear training pants or underwear, you might "leak" a little into your underwear without having a full blown accident. Its cute and allowes potty training.
  • Event-List: Allowes for multiple reactions and text messages to happen at the same time, but get delayed if another is already displayed. This seams minor, but it solves a lot of problems at daychange, spouse dialogs, accidents, reactions of multiple people at once to what you doing and other such things. The event list now manages things happening in order of them happening and even tests if things have changed in the mean time (like if 2 characters are present that would offer to change your diaper, getting changed would change the situation in a way that the second character would no longer offer it)

Testing:
All was tested by me and friends. If you want to try out the changes you can use this release:
https://github.com/Proximitron/Stardew_Valley_Regression_Mod/releases/tag/v1.5.1

@Proximitron

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So... is there anyone still working on this project?

@Kerie70

Kerie70 commented Feb 5, 2025

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Try starting a new thread in discussions to get his attention, he seems to show up there more often but yeah there's still people working on this. Just slowly as life gets in the way a lot.

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3 participants