Skip to content

Repository files navigation

Blend Shaders

The Blend Shaders package provides standard surface shaders for blending objects in Unity (based on Photoshop's blend modes). There's also an include file with functions for each blend mode.

Supported Modes

  • Add
  • Average
  • Color Burn
  • Color Dodge
  • Darken
  • Difference
  • Exclusion
  • Glow
  • Hard Light
  • Hard Mix
  • Lighten
  • Linear Dodge
  • Linear Light
  • Multiply
  • Negation
  • Overlay
  • Phoenix
  • Pin Light
  • Reflect
  • Screen
  • Soft Light
  • Subtract
  • Vivid Light

Installation

The Unity Package Manager can load a package from a Git repository on a remote server.

To load a package from a Git URL:

  1. Open the Package Manager window
  2. Click the add (+) button in the status bar
  3. Select Add package from git URL from the add menu
  4. Enter the following Git URL in the text box and click Add: https://github.com/zigurous/unity-blend-shaders.git

About

🔳 Shaders for blending objects in Unity (based on Photoshop's blend modes).

Topics

Resources

Stars

66 stars

Watchers

3 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages