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@NVIDIAGameWorks @doocs @LGBT-CN @HMUniversity @jammers2023 @aovim

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vonhyou/README.md

Hi there, this is Shuò 👋

PhD student at Concordia University (Montréal QC), researching HCI and XR,
incl but not limited to virtual/ augmented environments, medical imaging, and
real-time rendering.

I also enjoy reinventing wheels at the intersection of interactive software and
a little bit of system programming, like game engines, UI frameworks, graphics
tooling etc.

The best way to reach me is through the email, I read everything.
PGP key available if you need it

AI Code Time

📊 This Week I Spent My Time On

💬 Programming Languages: 
GDScript3                23 mins             ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀   69.32 % 
Bash                     7 mins              ⣿⣿⣿⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   21.51 % 
TOML                     1 min               ⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   05.10 % 
Lua                      1 min               ⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   04.06 % 

🔥 Editors: 
Neovim                   30 mins             ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣀⣀   91.44 % 
Claude Code              2 mins              ⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   08.56 % 

💻 Operating System: 
Linux                    33 mins             ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿   100.00 % 

🤖 AI Coding This Week

⏱ AI Coding Time: 2 mins (8.56%)

✍️ 0 lines written by AI, 6 lines written by hand (0.0% AI-written)

🔤 146,390 Input Tokens, 2,013 Output Tokens

💵 $0.78 Estimated AI Cost This Week

🧠 1 AI Sessions, 2 AI Prompts

Opus                     0 lines             ⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   00.00 % 

🔎 AI Coding Insights:
🧑‍💻 Mostly Hands-On — 0.0% of written lines came from AI
📚 Verbose Prompter — average 11,758 characters per prompt
🔁 Iterative Prompter — average 2 prompts per session
🔍 Hands-On Reviewer — 100.0% of changed lines were hand-edited

Last Updated on Jul 30, 2026 UTC

Pinned Loading

  1. PGP Public Key PGP Public Key
    1
    -----BEGIN PGP PUBLIC KEY BLOCK-----
    2
    Comment: User-ID:     Shuo Feng <[email protected]>
    3
    Comment: Valid from:  Nov. 30, 2025
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    mDMEaS0gqBYJKwYBBAHaRw8BAQdAMI41Ogfe4tBWIxaI/RCUhH0+USV4y+ehWq4F
  2. material-color-utilities-ue material-color-utilities-ue Public

    An unofficial static library build of the Material Color Utilities by material-foundation, specifically optimized for Unreal Engine by removing external dependencies such as Abseil.

    C++ 2 1

  3. ray-tracer-comp371 ray-tracer-comp371 Public

    Concordia University, COMP 371

    C++ 2

  4. lisp-interpreter lisp-interpreter Public archive

    a minimal lisp interpreter written in ruby

    Ruby 11