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And thanks for all the fish! -----------> Proyecto creativo y técnico en 2D desarrollado en C con la librería MiniLibX. Me encargué del diseño visual, creando texturas y sprites originales, y de la lógica del entorno interactivo junto con elementos básicos de jugabilidad.
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
Build a 2D game with the MinilibX library, where players navigate a map, collect items, and avoid obstacles, while learning game mechanics, graphics rendering, and event handling.
This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!
The So Long is a basic computer graphics application using the MiniLibX library. It focuses on improving skills in window management, event handling, colors, and textures. The project aims to enhance C programming abilities, algorithmic thinking, and problem-solving while encouraging hands-on learning through graphical programming.