A functional implementation of the PCG family random number generators, written in TypeScript.
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Updated
Jun 20, 2026 - TypeScript
A functional implementation of the PCG family random number generators, written in TypeScript.
A simple and elegant seeded random number generator for Unity
An infinite visual archive
A lightweight, deterministic PRNG (pseudo-random number generator) based on Xoroshiro128+, designed for consistent randomness in avatars, games, testing, and procedural generation.
A lightweight Java library for generating realistic Russian persons (first name, patronymic, last name, gender). Focuses on correct patronymic formation using formal linguistic rules, known exceptions, and fallback heuristics. Designed to be fast, deterministic (seed-based), and dependency-free.
Randomized name generation library
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