A tool to have multiple claude-code instance with deepseek, minimax, and z.ai glm models
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Updated
Jun 13, 2026 - TypeScript
A tool to have multiple claude-code instance with deepseek, minimax, and z.ai glm models
A terminal implementation of the game Quoridor with an engine
Tic-Tac-Toe game coded in Python using Minimax Algorithm
Adversarially Robust Control for autonomous driving with a mini-max reinforcement learning adversarial training framework
Implementing a minimax agent to the TicTacToe Haskell tutorial exercise for First year Computing students @ Imperial College London
A collection of board games and bots which can play them.
Turn READMEs, specs, and technical docs into polished narrated demo videos with MiniMax-M2.7 planning, storyboard editing, mock providers, and local rendering.
In this project I created a 4x4x4 Tic Tac Toe as well as 3 agents that one can play against.
A lightweight bridge that connects a Claude Code session to a private Slack channel
Checkers playing agent with alpha-beta pruning
An ant colony simulation using PHP-GLFW using Minimax M2.5
A powerful AI agent designed to play 4x4 3D Tic Tac Toe.
This repository contains implementation of bot to play baagchal game using minimax algorithm. The GUI part is drawn using Tkinter.
Homebrew Cask tap for MiniMax AI Agent desktop application
Tic-tac-toe minimax implementation via React
Tic Tac Toe Game in python with implemented minimax algorithm
A simple terminal-based tic-tac-toe game against AI.
Minimax algorithm is used with Alpha-beta pruning in programming
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