Equipment and unequip system in UE5 handling slot rules, mesh synchronization, and GAS-based stat application.
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Updated
Feb 18, 2026
Equipment and unequip system in UE5 handling slot rules, mesh synchronization, and GAS-based stat application.
[EN] Terminal-based RPG game built in Java featuring turn-based combat, character progression, equipment system, and ASCII ART. [PT-BR] Jogo de RPG em terminal desenvolvido em Java com combate em turnos, progressão de personagem, sistema de equipamentos e arte ASCII.
Modular inventory and equipment system in UE5 with GAS integration, event-driven UI, and data-driven item handling.
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