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Mesh Vertex Modifier for Godot Engine

A simple tool for creating and editing planar ArrayMeshes in MeshInstance3D nodes.

Compatible with Godot v4.6.

Installation

  1. Copy the plugin folder into the res://addons/ directory of your project.
  2. Enable the plugin via Project > Project Settings > Plugins.

Usage

When you select a MeshInstance3D node in the scene tree, gizmos should appear at all vertices of the mesh. Left click and drag to move the vertices.

In some cases it can be required to reload the project to get the gizmo plugin to work.

License

This plugin is licensed under the Mozilla Public License 2.0 (MPL-2.0).

© 2025-2026 Stefan Schätz

This project was developed with the assistance of Claude (Anthropic).

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Godot 4 plugin for creating and editing ArrayMeshes in MeshInstance3D nodes

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