A simple tool for creating and editing planar ArrayMeshes in MeshInstance3D nodes.
Compatible with Godot v4.6.
- Copy the plugin folder into the
res://addons/directory of your project. - Enable the plugin via
Project > Project Settings > Plugins.
When you select a MeshInstance3D node in the scene tree, gizmos should appear at all vertices of the mesh. Left click and drag to move the vertices.
In some cases it can be required to reload the project to get the gizmo plugin to work.
This plugin is licensed under the Mozilla Public License 2.0 (MPL-2.0).
© 2025-2026 Stefan Schätz
This project was developed with the assistance of Claude (Anthropic).