Save state of the sidebar & dynamic canvas resize#5
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…cy in lgs::config
The list and helper were duplicated across desktop/commands.rs, lgs/devtool.rs
and (newly in this branch) lgs/session.rs — three copies that already had
drifted between unwrap_or("USD") and unwrap_or(config::CURRENCY). Expose them
from lgs::config and have every caller use the shared version.
…and display on page
…-dev-tool into feat-sessions Merge
False positive
…and display on page
…cy in lgs::config
The list and helper were duplicated across desktop/commands.rs, lgs/devtool.rs
and (newly in this branch) lgs/session.rs — three copies that already had
drifted between unwrap_or("USD") and unwrap_or(config::CURRENCY). Expose them
from lgs::config and have every caller use the shared version.
…-dev-tool into feat-sessions
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What
Local storage of the state of the sidebar closed and opened, dynamic resolution change for the viewport on the main desktop view so we can test dynamic canvas resize affecting the game
Why
We encountered problems in our games because we did not tested how games behaves when we change the canvas size like stake does.
Screenshots / recordings
Breaking changes?
Nope