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Projectiles fired by client show up several ticks behind
bugSomething isn't workingSomething isn't workingimportantThis issue MUST be completedThis issue MUST be completedStatus: Open.#55 In sekelsta/spacegame;Fullscreen doesn't work properly on Gnome with two monitors
laterNot needed yet, or not ready to be done yetNot needed yet, or not ready to be done yetStatus: Open.#42 In sekelsta/spacegame;Use DTLS encryption for packets
featureNew feature or requestNew feature or requestStatus: Open.#34 In sekelsta/spacegame;Support newlines in text rendering
laterNot needed yet, or not ready to be done yetNot needed yet, or not ready to be done yetStatus: Open.#31 In sekelsta/spacegame;Support loading 8-bit grayscale textures
laterNot needed yet, or not ready to be done yetNot needed yet, or not ready to be done yetStatus: Open.#30 In sekelsta/spacegame;- Status: Open.#28 In sekelsta/spacegame;
Obj parsing: Throw error if a face has more than 3 vertices
featureNew feature or requestNew feature or requestlaterNot needed yet, or not ready to be done yetNot needed yet, or not ready to be done yetStatus: Open.#19 In sekelsta/spacegame;