Router Demonstration (OCDM)#1372
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Fate-JH wants to merge 1 commit into
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…ing result with a set current avatar
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Note: may not close connected issue, do not close connected issue, just testing keywords. |
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Apart from router teleports feeling delayed by what might be almost a second, I'm unfortunately getting the same outcomes as described in the original issue. |
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As per the attached ticket submitted by @Dethdeath, I changed the router telepad system to use
ObjectCreateDetailedMessageandSetCurrentAvatarMessageto do a complete reconstruction of the teleporting player in an attempt at bypassing minimap updates and just have the player appear somewhere else. I've not completely tested whether a second party observer sees anything wonky, either from a faction-aligned or an enemy faction perspective.From the persepctive of the teleporter, however, this method is incomplete because I have not fully realigned the new(?) avatar and game world completely. A good demonstration is that the person going through the router does not own any vehicle thbat they origijnally owned coming out the other end. Other disconnects may also be present. Once again, this is just to test the adjustment to the teleportation method.
CLOSES #1347