Lock envAtlas width and encoding for project#39
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SummaryThis fixes a UI bug in the texture reprojection panel ( BeforeWhen AfterThe fields are now disabled for width.enabled = !isEnvAtlas; // locked for envAtlas
encoding.enabled = !isEnvAtlas; // locked for envAtlasAlso included
Net effect: when reprojecting a texture to an env-atlas, the width and encoding controls are greyed out and pinned to the values the engine expects (512px / RGBP), so they can no longer be overridden into an invalid state. |
slimbuck
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tested, works. thanks for the pr!
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