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📝 Scribe: Add XML documentation for Utilities.Inventory#101

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scribe-inventory-doc-4648690000873664739
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📝 Scribe: Add XML documentation for Utilities.Inventory#101
nt153133 wants to merge 1 commit into
mainfrom
scribe-inventory-doc-4648690000873664739

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@nt153133

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💡 What: Added XML documentation to the Inventory utility class, its properties (IsBusy, InventoryBagIds, ArmoryBagIds), and its asynchronous task methods (CofferTask, UseUnlockablesAsync, Desynth, ReduceAll, and ExtractFromAllGear).

🎯 Why: This area is a high-traffic utility hub used for various automated inventory tasks (opening coffers, using unlockables, desynthesizing, etc.), but it lacked detailed documentation for its public surface area and internal logic (e.g., job/level requirements for desynth).

🔬 Examples:

  • Documented IsBusy with detailed remarks on the player states that define being "busy".
  • Documented ExtractFromAllGear noting the specific exclusion of Relic Sphere Scrolls.
  • Documented Desynth overloads detailing level 30+ and job requirements.

PR created automatically by Jules for task 4648690000873664739 started by @nt153133

- Added a <summary> for the Inventory class.
- Documented IsBusy, InventoryBagIds, and ArmoryBagIds.
- Added XML documentation for CofferTask, UseUnlockablesAsync, Desynth, ReduceAll, and ExtractFromAllGear.
- Clarified job/level requirements for desynthesis and item exclusions for spiritbond extraction.

Co-authored-by: nt153133 <[email protected]>
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