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Space Impact Android

Space Impact Android is a Godot 4.6 project that recreates a Nokia-style side-scrolling shooter for Android. The current project keeps the core loop simple: 84x48 internal gameplay space, 20 FPS logic, LCD-style rendering, menu/pause/result shells, and Android export support.

What is in this repo

  • Godot project files: project.godot, export_presets.cfg
  • Gameplay scene and scripts under scenes/ and scripts/
  • Runtime reference data under reference_data/data/
  • Headless regression scripts under scripts/tests/

Run / export

  1. Open the project with Godot 4.6.
  2. Main scene: scenes/game_root.tscn.
  3. Android export preset is already defined in export_presets.cfg.

The repository intentionally excludes editor cache and build output such as .godot/ and build/.

Reference source

Primary gameplay and data-layout reference repo:

This project follows the gameplay structure and data interpretation approach described in that reference, while the Android-facing Godot implementation in this repository is separate.

Notes about bundled data

reference_data/data/*.dat is required by the current runtime and Android export flow. If you plan to redistribute packaged builds or reuse the data outside this repository, review the rights status of any original-game-derived data first.

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Godot 4 Android remake of a Space Impact-style retro shooter with Nokia LCD visuals

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