Space Impact Android is a Godot 4.6 project that recreates a Nokia-style side-scrolling shooter for Android. The current project keeps the core loop simple: 84x48 internal gameplay space, 20 FPS logic, LCD-style rendering, menu/pause/result shells, and Android export support.
- Godot project files:
project.godot,export_presets.cfg - Gameplay scene and scripts under
scenes/andscripts/ - Runtime reference data under
reference_data/data/ - Headless regression scripts under
scripts/tests/
- Open the project with Godot
4.6. - Main scene:
scenes/game_root.tscn. - Android export preset is already defined in
export_presets.cfg.
The repository intentionally excludes editor cache and build output such as .godot/ and build/.
Primary gameplay and data-layout reference repo:
VoidXH/Space-Impact-II
This project follows the gameplay structure and data interpretation approach described in that reference, while the Android-facing Godot implementation in this repository is separate.
reference_data/data/*.dat is required by the current runtime and Android export flow. If you plan to redistribute packaged builds or reuse the data outside this repository, review the rights status of any original-game-derived data first.