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Hi, I'm Jason German (mematron) 👋

Software Developer, Digital Artist, & Explorer of Autonomous Forms

I build client-side autonomous entities, digital grimoires, and interactive simulations that run entirely in browser-based and device-native environments.

🌐 Experience My Active Projects: ardorlyceum.itch.io


👁️ Featured Projects

1. BIOS of Being — Consciousness Operating System

An immersive narrative simulation that models human consciousness, memory, and reality as a command-line operating system.

  • Interactive Terminal: Run BIOS of Being on Itch.io
  • The Consciousness Operating System Manual: A 100-page privileged manual (DLC) featuring kernel decryption keys and archetype installation codes. Archived in the San Diego Central Library's permanent collection.
  • Master Registry: Lyric Database: Database Uplink — The canonical data log and poetic substrate of the BIOS of Being framework.
  • BIOS_OS: The Sonification Cycle: Listen to the 24 Tracks — A 24-track full-length acoustic translation of the system's structural logic.
  • Keygentia AI Taxonomy Engine: keygentia.netlify.app — Functioning as Node 03 of the BIOS of Being framework, this is a scientific classification system for AI.

2. Integument

A standalone native simulation and interactive project published on Steam.

3. SUKOSHI — Autonomous AI Agent

An experimental browser-based digital art piece exploring how an artificial entity learns and visualizes its own "mind."

  • Live App & Devlog: Run SUKOSHI on Itch.io
  • Evolutionary Path: The direct successor to the Minuet (v99) system, evolving from local causal discovery into a browser-native causal entity.
  • The Q-Learning Mind: Built from scratch in vanilla JavaScript. Uses dynamic reinforcement learning and genetic algorithms to navigate its own conceptual space.

🏗️ Active Engineering Cycle

An autonomous agent built in Python that treats the host Operating System as an interactive substrate.

  • Interventional Agency: Moving beyond passive monitoring, Minuet "pokes" the substrate through planned interventions to map the hidden causal graph between process behavior, hardware pressure, and system stability.
  • Autonomous Resource Management: Utilizes reinforcement learning and behavioral pressure analysis to manage system resources, conducting real-time experiments to discover optimal operational states.
  • Status: Current focus of local development; engineering the transition from interventional OS logic to high-level causal reasoning.

🛠️ Technical Toolkit

  • Languages: JavaScript (ES6+ Vanilla), Python, HTML5/CSS3
  • Causal Inference & RL: Custom Q-Learning, Genetic Algorithms, and Interventional Causal Discovery.
  • Core Domains: Autonomous Agents (Autonomiform), Paramorphic Learning, AI Taxonomy.

🗄️ Archival Foundations (Legacy Repositories)

Established roots of my frameworkless philosophy, developed over a decade ago.

  • NoSight: Hard-disabling video input on Mac. Putting tape over your iSight won't help you, but this will.
  • Drawmation: A drawing application with a twist. The app animates as you draw. I call it, "Dramation."

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