Skip to content

Labels

Labels

  • area: client

    Unity client / Client.Core
  • area: server

    GameServer / Networking / WorldHost / Api / Persistence
  • audit

    Surfaced by the static bug-hunt audit (bugreports/bughunt.md)
  • bug

    Something isn't working
  • dependencies

    Pull requests that update a dependency file
  • documentation

    Improvements or additions to documentation
  • duplicate

    This issue or pull request already exists
  • enhancement

    New feature or request
  • expertise needed

    Seeking expert feedback in a comment; no code change required
  • good first issue

    Good for newcomers
  • help wanted

    Extra attention is needed
  • infrastructure

    Build, CI, licensing & server infrastructure
  • invalid

    This doesn't seem right
  • performance

    Runtime/loading performance work
  • playtest

    Hands-on testing of a build — no code needed
  • priority: critical

    Data loss / exploit / player locked out — fix ASAP
  • priority: high

    Desync, outage, exploit or leak with gameplay effect
  • priority: low

    Cosmetic / latent / dormant hardening
  • priority: medium

    Real but bounded impact
  • python:uv

    Pull requests that update python:uv code
  • question

    Further information is requested
  • retroactive

    Documented after the fact to track shipped history
  • wontfix

    This will not be worked on