Stars
Mesh optimization library that makes meshes smaller and faster to render
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
SFZ parser and synth c++ library, providing a JACK standalone client
Canonical Examples for Using the AudioKit Framework
Math library using HLSL syntax with multiplatform SIMD support
Single-header dependency-free BVH construction and traversal library.
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
A small, fast, and embeddable programming language based on Lua with a gradual type system.
an expressive and efficient programming language for WebAssembly
AMY - A high-performance fixed-point Music synthesizer librarY
The Tulip Creative Computer and AMYboard - portable Python synthesizers
Constructive Solid Geometry utility code in C++ (ported from a JS Library).
Convert hardware MIDI instruments into software instruments from the command line.
A JSON-like data structure (a CRDT) that can be modified concurrently by different users, and merged again automatically.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design





