An AI colorist skill for Claude Code β your agent looks at your footage, diagnoses it, grades it, and shows you a before/after before rendering. Nine named looks reverse-engineered from creators with great color. ffmpeg-based, non-destructive.
Every run starts with the menu: a labeled 3Γ3 contact sheet of all nine looks rendered on your own footage β because color is chosen with eyes, not words. Then:
- Pick a look β "apply Oat Milk to this clip" β the menu appears with Oat Milk marked; confirm or switch
- Let AI recommend β "make this look good" β it diagnoses (talking head vs b-roll vs screen recording), fixes casts/exposure first, and marks its recommendation on the menu with a one-line reason. You pick.
- Steal any look β "make my footage look like [creator]" β consensus fingerprinting across multiple videos separates the grade from the scenery
| Look | Character |
|---|---|
| Golden Hour | filmic warmth, rolled-off whites |
| Honey | soft warm matte |
| Linen | quiet Scandi softness |
| Super 8 | film-stock compression |
| Oat Milk | creamy editorial (warm shadows β cool milky highlights) |
| Espresso | dark & moody, warm skin |
| Velvet | lifted matte blacks |
| Popsicle | bright sunny pop |
| Terracotta | warm, contrasty, rich |
Every look ships at subtle strength by default β graded footage should look shot well, not filtered.
Every look also ships as a standard .cube 3D LUT (36Β³), so you can use them without an agent β in Premiere, DaVinci Resolve, Final Cut, CapCut, or straight ffmpeg:
luts/subtle/ β the shipping strength (start here)
luts/full/ β full consensus strength (flat footage / "more")
ffmpeg -i in.mp4 -vf "lut3d=luts/subtle/golden-hour.cube" -c:a copy out.mp4LUTs are generated from the exact same chains via scripts/gen_luts.sh (HALD-CLUT method, verified to match within ~1/255).
Not vibes β measurement. For each reference creator we sampled ~18 frames across 3 different videos (different scenes, lighting, even climates), computed a per-frame grade fingerprint (luma percentiles, per-tonal-band color casts, saturation), and took the median + IQR. Tight IQR across all scenes = the actual grade; wide IQR = scenery, discarded.
The single-frame version of this gets it wrong in fascinating ways β one creator's "cool daylight look" turned out to be a blue sky, and their actual grade was warm. The consensus method (and that story) is documented in SKILL.md.
Looks studied from creators we admire: Elias & Kajsa, Benji Plant, Jonna Jinton, Meek Surf, Radhi Devlukia, Bryan Johnson, Enrico Tartarotti, David Dobrik, Paige Wassel. π These are interpretations of their color character, derived from published videos β go watch them.
git clone https://github.com/louisedesadeleer/color-correct.gitThen point your agent at it. In Claude Code, add to your CLAUDE.md:
#### /color-correct
Read: /path/to/color-correct/SKILL.md
Grade a video with Claude as the colorist β pick a named look, see the menu, or let AI decide.Requirements: ffmpeg, python3 + Pillow/numpy (pip install pillow numpy), yt-dlp (only for Steal mode).
/color-correct path/to/video.mp4 β AI decides
/color-correct path/to/video.mp4 apply Golden Hour β one look
/color-correct path/to/video.mp4 menu β 3Γ3 sheet of all looks on your frame
/color-correct video.mp4 --like <youtube-url> β steal a new look
The LUTs are the deliverable. The agent is the colorist. They're layers, not rivals:
- A LUT is fixed math β maximum compatibility, same result everywhere. Perfect for distributing a look into any tool.
- But a LUT can't correct: apply Golden Hour to footage with a green webcam cast and you get a beautifully graded green cast. White balance and exposure are footage-dependent by definition β no file can contain that decision.
- The agent does everything a file can't: looks at your footage, fixes casts and exposure first, picks a look that fits the content, adapts the strength when a look fights your lighting, skips the screen-recording b-roll, and re-measures after grading to verify the numbers moved where predicted.
Use the LUTs alone and you get the looks. Use the agent and you get a colorist who happens to carry LUTs in their pocket.
Built by Louise de Sadeleer with Claude. Part of a series of AI video-editing skills.

