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feat(workflows): support audio process outputs#212

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DrHepa wants to merge 1 commit into
lightningpixel:devfrom
DrHepa:feat/audio-artifacts
Open

feat(workflows): support audio process outputs#212
DrHepa wants to merge 1 commit into
lightningpixel:devfrom
DrHepa:feat/audio-artifacts

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@DrHepa

@DrHepa DrHepa commented Jun 29, 2026

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Summary

  • Allow process/model extension manifests to declare audio as an input/output type.
  • Add audio badges/handle colors and preflight compatibility checks for audio workflow connections.
  • Preserve audio process filePath results as outputPath without sending them to the 3D scene viewer.

Scope

This is intentionally minimal contract/routing support for audio artifacts. It does not add an audio player, asset library changes, or any Add-to-Scene behavior for audio.

Validation

  • Ran git diff --check
  • Reviewed the diff against upstream/dev
  • TypeScript/tests not run in this clean worktree because dependencies are not installed

Notes

This enables extensions such as text-to-audio/SFX process nodes to return workspace audio files while keeping existing mesh/image/text behavior unchanged.

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