Personal collection of Claude Code skills, reference docs, and configuration for AI-assisted development.
| Path | What it is |
|---|---|
skills/ |
Claude Code skills (SKILL.md + references/), auto-invoked by Claude Code based on their description frontmatter. |
docs/ |
Standalone reference specs (not skills) that codify conventions for a stack. |
config/ |
The Claude Code Context Stack — install scripts and spec for graphify, Serena, RTK, and Headroom. |
agents/ |
Reserved for custom agent definitions. Currently empty. |
| Skill | Use for |
|---|---|
architecture-blueprint |
Domain-first backend/full-stack architecture: modular monoliths, vertical slices, type-driven domain modeling, ADRs. |
macro-analyst |
Structured macro/FX analysis for currency pairs, rate differentials, central bank policy. |
rust-bevy-architecture |
Architecture method for Bevy (Rust ECS) game projects — layout, plugins, messages/observers, scheduling, determinism. |
rust-wgpu-functional |
Idiomatic Rust for wgpu / bare-metal GPU code, applying functional principles without sacrificing performance. |
Skills are picked up automatically by Claude Code when their trigger conditions match a request — no manual invocation needed beyond what each SKILL.md describes.
docs/RUST_BACKEND_STACK.md— default technology and architectural choices for Rust backend systems.docs/RUST_IDIOMATIC_TYPE_DRIVEN_PATTERNS.md— type-driven Rust patterns (newtypes, parse-don't-validate, illegal states unrepresentable).
config/ holds a separate, self-contained setup: four tools (graphify, Serena, RTK, Headroom) plus the routing contract that tells Claude which tool to use for structure, symbols, execution output, and wire-level compression. See config/README.md for quick start and config/claude-code-context-stack.md for the full spec.