git clone https://github.com/learning-thing/RaylibPlayGround/ --recursive
cd RaylibPlayGround# build mujs
cd vendor/mujs
make release
cd ../..
# build RaylibPlayGround
cmake -G "Ninja" -B build -DCMAKE_BUILD_TYPE=Release
cd build
ninja -j 4Simply run ./RaylibPlayGround or ./RaylibPlayGround [arg], to use [arg] as the script to run.
- Unfortunately I struggled to compile the windows version and even though I hate windows I wanted to keep it crossplatform even though I had some basics already working (the chat app for example), SteamGameNetworkingSockets also introduced alot of runtime library dependencies and made compiling a littly more annoying, so I will delay multiplayer until I can actually maintain it.
- Requires boost and is currently only available on linux
- Raylib
- R3D
- MuJS
- SteamGameNetworkingSockets
- (X11)
- boost::asio