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pirate - Perimeter Institute RAdio Transient Engine

An experimental GPU-based fast transient search, intended for use in CHORD.

Some notes/caveats:

  • This repo contains real-time server code (network receive, ring buffering, file-writing RPCs) and GPU dedispersion code, but currently the real-time server does not call the GPU dedisperser! Working on this is my top priority.

  • Currently, this code can only be compiled on a recent ubuntu linux machine with a physical GPU, and the cuda toolkit installed. I hope to improve this in the future!

  • Uses the ksgpu helper library.

Documentation: HTML docs are at kmsmith137.github.io/pirate but may not be completely up-to-date. You can generate up-to-date docs with make docs and make docs-serve, or browse the .md files below:

Contact: Kendrick Smith [email protected]

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Experimental GPU-based fast transient search

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