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2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -155,6 +155,8 @@ Custom Nav Mesh Avoidance to replace default one in Unity.
* [Unity-Procedural-Animation](https://github.com/Sopiro/Unity-Procedural-Animation) - Procedural Animation in Unity
* [unity-antagonistic-controller](https://github.com/edualvarado/unity-antagonistic-controller) - Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments
* [Mesh-Animation](https://github.com/codewriter-packages/Mesh-Animation) - Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
* [Body-motion-capture-and-animation-in-Unity](https://github.com/SkS-GameDev/Body-motion-capture-and-animation-in-Unity) - Body motion capture with Python and OpenCV, real-time data transfer to Unity, and character animation using IK
* [Hand-motion-capture-and-animation-in-Unity](https://github.com/SkS-GameDev/Hand-motion-capture-and-animation-in-Unity) - Hand motion capture with Python and OpenCV, real-time data transfer to Unity, and hand animation

### Anti-Cheat/Hack
* [obfuz](https://github.com/focus-creative-games/obfuz) - A powerful open-source code obfuscation plugin for Unity
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