fix the jumping arch in mobile version and gives it winds wave animation#102
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Caution Review failedThe pull request is closed. ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Run ID: 📒 Files selected for processing (2)
📝 WalkthroughWalkthroughUniversity animation components now use explicit Framer Motion types, and the jumping effect displays animated wind waves instead of the previous ground arc trail. ChangesUniversity animation updates
Estimated code review effort: 2 (Simple) | ~10 minutes Suggested reviewers: ✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
Warning There were issues while running some tools. Please review the errors and either fix the tool's configuration or disable the tool if it's a critical failure. 🔧 ESLint
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🎉 Congratulations @nitinmohan18!Thank you for contributing to HyperLearningTech. Your pull request has been successfully merged into main. 📦 Merge Summary
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Thank you for helping make HyperLearningTech better. Happy Coding! 🚀 |
Pull Request
Summary
Changed wind arch animation by replacing the static ground arc with a dynamic, minimal wind-streak effect attached directly to the character's back. Also resolved ESLint overrides by strictly typing Framer Motion transitions.
Closes #
Type of Change
What was changed
w-[45px] sm:w-[70px]) so it scales proportionally on mobile devices.scaleXexit animations, allowing the wind to smoothly fade out and drift backward when the character lands.eslint-disablecomments inpremium-animated-boy.tsxand implemented nativeTransitionandVariantsinterfaces from Framer Motion to make the file 100% strictly typed.Screenshots (UI Changes Only)
[Attach screenshots or recordings of the new wind wave animation here]
Testing
npm run lintandnpm run typecheckto confirm 0 errors and 0 warnings after the type refactoring.Checklist
Before requesting a review, confirm the following:
main.npx prettier --write <file>).npm run format:checkpasses.npm run lintpasses.npm run typecheckpasses.npm run buildpasses.Additional Notes
The heavy SVG Gaussian blurs were intentionally removed from the new wind wave design. This significantly improves rendering performance and eliminates potential lag on lower-end devices.
Summary by CodeRabbit
New Features
Bug Fixes