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horn111/README.md

About me

Solo Developer building Web3 Infra, Gamedev Systems & Open Source Tools

I’m a solo developer focused on Web3 infrastructure, game development systems, and open-source tools that turn experimental ideas into usable developer layers.


What I’m building around

Area Focus
Web3 infra Payment rails, attribution layers, agents, trading/simulation tools, and developer kits
Gamedev systems Engine-level tools, gameplay infrastructure, simulation layers, and reusable open-source modules
Open-source-first development Small, practical systems that other builders can fork, inspect, extend, and ship with

Support open source

All donations go only toward maintaining, improving, and expanding my open-source projects: development time, infrastructure, testing, tooling, and long-term project support.



Every donation helps keep open-source systems alive, maintained, and usable.


Contact

For collaboration, partnerships, or private freelance work:

 

Web3 systems • Gamedev tooling • Open-source collaboration

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  1. arc-nano-kit arc-nano-kit Public

    Open-source middleware that turns Circle Nanopayments into production-ready usage-based billing for APIs and AI agents on Arc.

    TypeScript 3

  2. base-attribution-os base-attribution-os Public

    Add, validate, and enforce Base Builder Code attribution across viem, wagmi, wallets, agents, and CI.

    TypeScript 1

  3. polymarket-ui-kit polymarket-ui-kit Public

    React components, data hooks, and shadcn-style registry items for building Polymarket apps, embeds, dashboards, and share cards.

    TypeScript 1

  4. hip4-mm-simulator hip4-mm-simulator Public

    Production-ready paper trading framework for Hyperliquid HIP-4 outcome markets (0.0–1.0). Pessimistic execution engine for market-maker strategy development and backtesting.

    Python 2