This mod "translates" the in-game dialog for Tunic by showing the character each symbol maps to.
- Install the most recent version of BepInEx v6 (development was done using build 764 from 2026-06-11, commit hash
5f39645) - Put
dev.variant9.Translation.dllin the BepInEx plugins folder (TUNIC/BepInEx/plugins).
This mod references some assemblies from Tunic. To compile this project, you should run Tunic with BepInEx installed
once to populate the interop folder and then copy the following DLL files into the lib folder in this repo:
Assembly-CSharp.dllIl2Cppmscorlib.dllUnityEngine.CoreModule.dll