Add Blueprint graph authoring commands - #28
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May 23, 2026 17:06
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Summary
Adds a broader Blueprint graph authoring surface to the Unreal MCP plugin so external MCP clients can build and repair visible Blueprint graphs instead of falling back to manual editor work.
This keeps the standalone
UnrealMCPplugin copy and theFlopperamUnrealMCP/Plugins/UnrealMCPcopy in sync.What's included
break_pin_linkscreate_override_functionexecute_blueprint_graph_batch/batch_blueprint_graph_commandsreparent_blueprintset_widget_is_variabletext,name,byte,vector2d,intpointarray:<type>Validation
UnrealMCPandFlopperamUnrealMCP/Plugins/UnrealMCP.git diff --checksuccessfully.A full Unreal Engine rebuild is not included here because this PR checkout is a source mirror without a project build invocation.