Standalone Finger Proxy Algorithm from CHAI3D
There is no way we can do a better implementation of that ;-)
TODO: complete Vector3d functions TODO: complete support interface
MAYBE: make it fully templated against collision, texture & so
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Standalone Finger Proxy Algorithm from CHAI3D
There is no way we can do a better implementation of that ;-)
TODO: complete Vector3d functions TODO: complete support interface
MAYBE: make it fully templated against collision, texture & so