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Rust plotting library using Python (Matplotlib)

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Arch Ubuntu

Contents

Introduction

This crate implements functions for generating plots and drawings in Rust. It uses Python/Matplotlib but is designed specifically for Rust developers, combining the convenience of a Rust-native API with the exceptional quality of Matplotlib 😀.

Plotpy is more verbose than native Matplotlib because the aim here is to take advantage of the intelligence of the IDE (e.g., VS Code) to auto-complete the code while developing in Rust.

Plotpy generates Python code in a temporary directory (e.g., /tmp/plotpy). It then runs the code via Python 3 using Rust's std::process::Command. The result is an image file such as SVG.

For more information (and examples), check out the plotpy documentation on docs.rs.

See also the examples directory with the output of the integration tests.

Installation

This code is mainly tested on Arch Linux and Debian/Ubuntu Linux.

This crate needs Python3 and Matplotlib.

Arch Linux

Install the dependencies:

pacman -Syu --noconfirm python-matplotlib

Debian/Ubuntu Linux

Install the dependencies:

sudo apt install python3-matplotlib

Other systems

It is possible to run plotpy in other systems where Python and Matplotlib are already installed. The Rust code calls python3 via std::process::Command. However, there is an option to call a different python executable; for instance (the code below is untested):

let mut plot = Plot::new();
plot.set_python_exe("C:\Windows11\WhereIs\python.exe")
    .add(...)
    .save(...)?;

Setting Cargo.toml

Crates.io

👆 Check the crate version and update your Cargo.toml accordingly:

[dependencies]
plotpy = "*"

Use of Jupyter via evcxr

Plotpy can be used with Jupyter via evcxr. Thus, it can interactively display the plots in a Jupyter Notebook. This feature requires the installation of evcxr. See the Jupyter/evcxr article.

The following code shows a minimal example (the code below is untested)

// set the python path
let python = "where-is-my/python";

// set the figure path and name to be saved
let path = "my-figure.svg";

// plot and show in a Jupyter notebook
let mut plot = Plot::new();
plot.set_python_exe(python)
    .set_label_x("x")
    .set_label_y("y")
    .show_in_jupyter(path)?;

Examples

Note, below StrError is defined as pub type StrError = &'static str; — a type alias for a static string slice. It's used throughout the library as the error type returned from functions. It's essentially a lightweight, allocation-free error type that avoids pulling in a full error-handling crate.

Barplot

See the documentation

use plotpy::{Barplot, Plot, StrError};

fn main() -> Result<(), StrError> {
    // data
    let fruits = ["Apple", "Banana", "Orange"];
    let prices = [10.0, 20.0, 30.0];
    let errors = [3.0, 2.0, 1.0];

    // barplot object and options
    let mut bar = Barplot::new();
    bar.set_errors(&errors)
        .set_horizontal(true)
        .set_with_text("edge")
        .draw_with_str(&fruits, &prices);

    // save figure
    let mut plot = Plot::new();
    plot.set_inv_y()
        .add(&bar)
        .set_title("Fruits")
        .set_label_x("price");

    // plot.save("/tmp/plotpy/doc_tests/doc_barplot_3.svg")?;
    Ok(())
}

barplot.svg

Boxplot

See the documentation

use plotpy::{Boxplot, Plot, StrError};

fn main() -> Result<(), StrError> {
    // data (as a nested list)
    let data = vec![
        vec![1, 2, 3, 4, 5],              // A
        vec![2, 3, 4, 5, 6, 7, 8, 9, 10], // B
        vec![3, 4, 5, 6],                 // C
        vec![4, 5, 6, 7, 8, 9, 10],       // D
        vec![5, 6, 7],                    // E
    ];

    // x ticks and labels
    let n = data.len();
    let ticks: Vec<_> = (1..(n + 1)).into_iter().collect();
    let labels = ["A", "B", "C", "D", "E"];

    // boxplot object and options
    let mut boxes = Boxplot::new();
    boxes.draw(&data);

    // save figure
    let mut plot = Plot::new();
    plot.add(&boxes)
        .set_title("boxplot documentation test")
        .set_ticks_x_labels(&ticks, &labels);

    // plot.save("/tmp/plotpy/doc_tests/doc_boxplot_2.svg")?;
    Ok(())
}

boxplot.svg

Canvas

See the documentation

use plotpy::{Canvas, Plot, PolyCode, StrError};

fn main() -> Result<(), StrError> {
    // codes
    let data = [
        (3.0, 0.0, PolyCode::MoveTo),
        (1.0, 1.5, PolyCode::Curve4),
        (0.0, 4.0, PolyCode::Curve4),
        (2.5, 3.9, PolyCode::Curve4),
        (3.0, 3.8, PolyCode::LineTo),
        (3.5, 3.9, PolyCode::LineTo),
        (6.0, 4.0, PolyCode::Curve4),
        (5.0, 1.5, PolyCode::Curve4),
        (3.0, 0.0, PolyCode::Curve4),
    ];

    // polycurve
    let mut canvas = Canvas::new();
    canvas.set_face_color("#f88989").set_edge_color("red");
    canvas.polycurve_begin();
    for (x, y, code) in data {
        canvas.polycurve_add(x, y, code);
    }
    canvas.polycurve_end(true);

    // add canvas to plot
    let mut plot = Plot::new();
    plot.add(&canvas);

    // save figure
    plot.set_range(1.0, 5.0, 0.0, 4.0)
        .set_frame_borders(false)
        .set_hide_axes(true)
        .set_equal_axes(true)
        .set_show_errors(true);

    // plot.save("/tmp/plotpy/doc_tests/doc_canvas_polycurve.svg")?;
    Ok(())
}

canvas.svg

Contour

See the documentation

use plotpy::{generate3d, Contour, Plot, StrError};

fn main() -> Result<(), StrError> {
    // generate (x,y,z) matrices
    let n = 21;
    let (x, y, z) = generate3d(-2.0, 2.0, -2.0, 2.0, n, n, |x, y| x * x - y * y);

    // configure contour
    let mut contour = Contour::new();
    contour
        .set_colorbar_label("temperature")
        .set_colormap_name("terrain")
        .set_selected_level(0.0, true);

    // draw contour
    contour.draw(&x, &y, &z);

    // add contour to plot
    let mut plot = Plot::new();
    plot.add(&contour)
        .set_labels("x", "y");

    // plot.save("/tmp/plotpy/readme_contour.svg")?;
    Ok(())
}

contour.svg

Curve

See the documentation

use plotpy::{linspace, Curve, Plot, StrError};

fn main() -> Result<(), StrError> {
    // generate (x,y) points
    let x = linspace(-1.0, 1.0, 21);
    let y: Vec<_> = x.iter().map(|v| 1.0 / (1.0 + f64::exp(-5.0 * *v))).collect();

    // configure curve
    let mut curve = Curve::new();
    curve
        .set_label("logistic function")
        .set_line_alpha(0.8)
        .set_line_color("#5f9cd8")
        .set_line_style("-")
        .set_line_width(5.0)
        .set_marker_color("#eeea83")
        .set_marker_every(5)
        .set_marker_line_color("#da98d1")
        .set_marker_line_width(2.5)
        .set_marker_size(20.0)
        .set_marker_style("*");

    // draw curve
    curve.draw(&x, &y);

    // add curve to plot
    let mut plot = Plot::new();
    plot.add(&curve)
        .set_num_ticks_y(11)
        .grid_labels_legend("x", "y");

    // plot.save("/tmp/plotpy/doc_tests/doc_curve.svg")?;
    Ok(())
}

curve.svg

Histogram

See the documentation

use plotpy::{Histogram, Plot, StrError};

fn main() -> Result<(), StrError> {
    // set values
    let values = vec![
        vec![1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 4, 5, 6], // first series
        vec![-1, -1, 0, 1, 2, 3],                    // second series
        vec![5, 6, 7, 8],                            // third series
    ];

    // set labels
    let labels = ["first", "second", "third"];

    // configure and draw histogram
    let mut histogram = Histogram::new();
    histogram.set_colors(&["#9de19a", "#e7eca3", "#98a7f2"])
        .set_line_width(10.0)
        .set_stacked(true)
        .set_style("step");
    histogram.draw(&values, &labels);

    // add histogram to plot
    let mut plot = Plot::new();
    plot.add(&histogram)
        .set_frame_border(true, false, true, false)
        .grid_labels_legend("values", "count");

    // plot.save("/tmp/plotpy/doc_tests/doc_histogram.svg")?;
    Ok(())
}

histogram

Image

use plotpy::{Image, Plot, StrError};

fn main() -> Result<(), StrError> {
    // set values
    let data = [
        [0.8, 2.4, 2.5, 3.9, 0.0, 4.0, 0.0],
        [2.4, 0.0, 4.0, 1.0, 2.7, 0.0, 0.0],
        [1.1, 2.4, 0.8, 4.3, 1.9, 4.4, 0.0],
        [0.6, 0.0, 0.3, 0.0, 3.1, 0.0, 0.0],
        [0.7, 1.7, 0.6, 2.6, 2.2, 6.2, 0.0],
        [1.3, 1.2, 0.0, 0.0, 0.0, 3.2, 5.1],
        [0.1, 2.0, 0.0, 1.4, 0.0, 1.9, 6.3],
    ];

    // image plot and options
    let mut img = Image::new();
    img.set_colormap_name("hsv").draw(&data);

    // save figure
    let mut plot = Plot::new();
    plot.add(&img);

    // plot.save("/tmp/plotpy/doc_tests/doc_image_1.svg")?;
    Ok(())
}

image

InsetAxes

use plotpy::{Curve, InsetAxes, Plot, StrError};

fn main() -> Result<(), StrError> {
    // draw curve
    let mut curve = Curve::new();
    curve.draw(&[0.0, 1.0, 2.0], &[0.0, 1.0, 4.0]);

    // allocate inset and add curve to it
    let mut inset = InsetAxes::new();
    inset
        .add(&curve) // add curve to inset
        .set_range(0.5, 1.5, 0.5, 1.5) // set the range of the inset
        .draw(0.5, 0.5, 0.4, 0.3);

    // add curve and inset to plot
    let mut plot = Plot::new();
    plot.add(&curve)
        .set_range(0.0, 5.0, 0.0, 5.0)
        .add(&inset); // IMPORTANT: add inset after setting the range

    // plot.save("/tmp/plotpy/doc_tests/doc_inset_axes_add.svg")?;
    Ok(())
}

inset_axes

Surface

See the documentation

use plotpy::{Plot, StrError, Surface};

fn main() -> Result<(), StrError> {
    // star
    let r = &[1.0, 1.0, 1.0];
    let c = &[-1.0, -1.0, -1.0];
    let k = &[0.5, 0.5, 0.5];
    let mut star = Surface::new();
    star.set_colormap_name("jet")
        .draw_superquadric(c, r, k, -180.0, 180.0, -90.0, 90.0, 40, 20)?;

    // pyramids
    let c = &[1.0, -1.0, -1.0];
    let k = &[1.0, 1.0, 1.0];
    let mut pyramids = Surface::new();
    pyramids
        .set_colormap_name("inferno")
        .draw_superquadric(c, r, k, -180.0, 180.0, -90.0, 90.0, 40, 20)?;

    // rounded cube
    let c = &[-1.0, 1.0, 1.0];
    let k = &[4.0, 4.0, 4.0];
    let mut cube = Surface::new();
    cube.set_surf_color("#ee29f2")
        .draw_superquadric(c, r, k, -180.0, 180.0, -90.0, 90.0, 40, 20)?;

    // sphere
    let c = &[0.0, 0.0, 0.0];
    let k = &[2.0, 2.0, 2.0];
    let mut sphere = Surface::new();
    sphere
        .set_colormap_name("rainbow")
        .draw_superquadric(c, r, k, -180.0, 180.0, -90.0, 90.0, 40, 20)?;

    // sphere (direct)
    let mut sphere_direct = Surface::new();
    sphere_direct.draw_sphere(&[1.0, 1.0, 1.0], 1.0, 40, 20)?;

    // add features to plot
    let mut plot = Plot::new();
    plot.add(&star)
        .add(&pyramids)
        .add(&cube)
        .add(&sphere)
        .add(&sphere_direct);

    // save figure
    plot.set_equal_axes(true)
        .set_figure_size_points(600.0, 600.0);

    // plot.save("/tmp/plotpy/readme_superquadric.svg")?;
    Ok(())
}

readme_superquadric.svg

Text

use plotpy::{Plot, Text, StrError};
use std::path::Path;

fn main() -> Result<(), StrError> {
    // configure text
    let mut text = Text::new();
    text.set_color("purple")
        .set_align_horizontal("center")
        .set_align_vertical("center")
        .set_fontsize(30.0)
        .set_bbox(true)
        .set_bbox_facecolor("pink")
        .set_bbox_edgecolor("black")
        .set_bbox_alpha(0.3)
        .set_bbox_style("roundtooth,pad=0.3,tooth_size=0.2");

    // draw text
    text.draw_3d(0.5, 0.5, 0.5, "Hello World!");

    // add text to plot
    let mut plot = Plot::new();
    plot.add(&text);

    // plot.save("/tmp/plotpy/doc_tests/doc_text.svg")?;
    Ok(())
}

text


Architecture

(Generated by DeepSeek)

Core idea: Generates Python 3 scripts as strings from Rust, then executes them via python3. Not a direct API wrapper — it's a code generator.

  • 25 source files in src/, each a standalone module
  • Each "graph entity" struct (Curve, Barplot, Boxplot, Contour, Surface, Canvas, Histogram, Text, etc.) implements GraphMaker trait (get_buffer() + clear_buffer())
  • Plot is the central coordinator — collects buffers via add(&entity), prepends a Python header, appends plt.savefig(), writes .py file, executes it
  • Only one dependency: num-traits = "0.2" (for generic Num bound)
  • Two data abstraction traits: AsVector (for 1D data) and AsMatrix (for 2D data)

Chaining pattern (builder style)

The entire library follows something.method1().method2().method3() pervasively.

Graph entities — setters return &mut Self:

curve.set_label("logistic")
     .set_line_color("#5f9cd8")
     .set_line_style("-")
     .set_line_width(5.0);
curve.draw(&x, &y);

Note: draw() methods don't return &mut Self (they finalize by writing Python code). But points_begin()/points_add()/points_end() do chain.

Plot — everything returns &mut Self:

plot.set_subplot(2, 2, 1)
    .set_title("first")
    .add(&curve1)
    .grid_labels_legend("x", "y")
    .set_equal_axes(true);

Consistent conventions across all files

  • new() → defaults (empty strings, 0.0 sentinels)
  • set_*() → returns &mut Self
  • options() → private method builds CSV-style parameter string
  • draw() → writes Python to buffer using write! macro (all .unwrap() since String writes are infallible)
  • GraphMaker impl → exposes the buffer
  • Inline #[cfg(test)] mod tests in every file + integration tests under tests/
  • max_width = 120 in rustfmt.toml
  • Error type: pub type StrError = &'static str;

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Rust plotting library using Python (Matplotlib)

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