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perf: use a custom trie for path conflict validation #302
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2191ba1
perf: use a custom trie for path conflict validation
letFunny 99dd58b
trigger ci
letFunny 4c13443
address review
letFunny 3f5d3f3
make order deterministic
letFunny 14a5a80
address review
letFunny 04318d9
I had a great idea: simplify!
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,261 @@ | ||
| package setup | ||
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| import ( | ||
| "errors" | ||
| "fmt" | ||
| "maps" | ||
| "slices" | ||
| "strings" | ||
|
|
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| "github.com/canonical/chisel/internal/strdist" | ||
| ) | ||
|
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| type segmentSlice struct { | ||
| Slice *Slice | ||
| // PathInfo is kept here as an optimization to avoid lookups on | ||
| // Slice.Contents for every slice. | ||
| PathInfo PathInfo | ||
| // WholePath is used to simplify both error reporting and matching against | ||
| // paths with "**"; both of which require reconstructing the whole path. | ||
| WholePath string | ||
| } | ||
|
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| type segment struct { | ||
| Text string | ||
| // HasGlob is set when the path contains "*" or "?" or "**". | ||
| HasGlob bool | ||
| // HasDoubleGlob is set when the path contains "**". | ||
| HasDoubleGlob bool | ||
| } | ||
|
|
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| type node struct { | ||
| Segment segment | ||
| Slices []*segmentSlice | ||
| Children map[string]*node | ||
| } | ||
|
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| // pathConflictTree uses a custom trie to find conflicts that might arise from | ||
| // extracting different paths into the same root directory. | ||
| // | ||
| // It optimizes conflict resolution by calling strdist.GlobPath only when | ||
| // strictly necessary and by passing it less data to compare. It relies on the | ||
| // fact that real chisel releases most paths often share a very long prefix | ||
| // that does not need to be compared each time. Additionally, our grammar is | ||
| // very restrictive (only "*", "?" and "**") meaning that unless "**" is used, | ||
| // any symbol can only match until a "/" is found. | ||
| // | ||
| // Because of the above, this algorithm splits paths into segments that are | ||
| // delimited by "/". When inserting a path, each segment is compared at most | ||
| // once with the path independently of how many paths there are in the release. | ||
| // Lastly, when looking for conflicts, if the segments do not contain "**" then | ||
| // instead of comparing the whole path we can compare only the segment. | ||
| type pathConflictTree struct { | ||
| Root *node | ||
| PathToSlices map[string][]*Slice | ||
| } | ||
|
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| func newConflictTree(pathToSlices map[string][]*Slice) pathConflictTree { | ||
| root := &node{ | ||
| Segment: segment{"/", false, false}, | ||
| Children: map[string]*node{}, | ||
| } | ||
| return pathConflictTree{Root: root, PathToSlices: pathToSlices} | ||
| } | ||
|
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| func (g *pathConflictTree) HasConflict() error { | ||
| // Make errors deterministic. | ||
| paths := slices.Collect(maps.Keys(g.PathToSlices)) | ||
| slices.Sort(paths) | ||
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| for _, path := range paths { | ||
| slices := g.PathToSlices[path] | ||
| var oldSlices []*segmentSlice | ||
| for _, oldSlice := range slices { | ||
| oldSlices = append(oldSlices, &segmentSlice{oldSlice, oldSlice.Contents[path], path}) | ||
| } | ||
|
letFunny marked this conversation as resolved.
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| segments, err := pathToSegments(path) | ||
| if err != nil { | ||
| return err | ||
| } | ||
| err = g.pathHasConflict(segments, oldSlices) | ||
| if err != nil { | ||
| return err | ||
| } | ||
| g.insertSegments(segments, oldSlices) | ||
| } | ||
| return nil | ||
| } | ||
|
letFunny marked this conversation as resolved.
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| func (g *pathConflictTree) pathHasConflict(oldSegments []segment, oldSlices []*segmentSlice) error { | ||
| conflictErrMsg := func(oldSegmentSlice, newSegmentSlice *segmentSlice) error { | ||
| oldSlice, oldPath := oldSegmentSlice.Slice, oldSegmentSlice.WholePath | ||
| newSlice, newPath := newSegmentSlice.Slice, newSegmentSlice.WholePath | ||
| if (oldSlice.Package > newSlice.Package) || (oldSlice.Package == newSlice.Package && oldSlice.Name > newSlice.Name) || | ||
| (oldSlice.Package == newSlice.Package && oldSlice.Name == newSlice.Name && oldPath > newPath) { | ||
| oldSlice, newSlice = newSlice, oldSlice | ||
| oldPath, newPath = newPath, oldPath | ||
| } | ||
| return fmt.Errorf("slices %s and %s conflict on %s and %s", oldSlice, newSlice, oldPath, newPath) | ||
| } | ||
|
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| var currentQueue []*node | ||
| var nextQueue []*node | ||
|
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| // Skip "/". | ||
| currentQueue = slices.Collect(maps.Values(g.Root.Children)) | ||
|
letFunny marked this conversation as resolved.
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| oldSegments = oldSegments[1:] | ||
|
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| // If we run out of segments from the graph or the path there cannot be a | ||
| // conflict (note paths with "**" are collapsed to one segment). | ||
| for len(currentQueue) > 0 && len(oldSegments) > 0 { | ||
| oldSegment := oldSegments[0] | ||
| for _, newNode := range currentQueue { | ||
|
letFunny marked this conversation as resolved.
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| newNodeLoop: | ||
| for _, oldSegmentSlice := range oldSlices { | ||
| oldSlice := oldSegmentSlice.Slice | ||
| oldPathInfo := oldSegmentSlice.PathInfo | ||
| for _, newSegmentSlice := range newNode.Slices { | ||
| newSlice := newSegmentSlice.Slice | ||
| newPathInfo := newSegmentSlice.PathInfo | ||
| newSegment := newNode.Segment | ||
|
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| // If slices cannot conflict then skip the more expensive | ||
| // checks. | ||
| if (oldPathInfo.Kind == GlobPath || oldPathInfo.Kind == CopyPath) && (newPathInfo.Kind == GlobPath || newPathInfo.Kind == CopyPath) { | ||
| if newSlice.Package == oldSlice.Package { | ||
| // If content is **extracted** from the same | ||
| // package, it will necessarily be the same. | ||
| continue | ||
| } | ||
| } | ||
|
|
||
| if newSegment.HasDoubleGlob || oldSegment.HasDoubleGlob { | ||
| // Case 1: One of the strings has a double glob, we | ||
| // need to check the whole remaining path against | ||
| // each other. | ||
| if strdist.GlobPath(oldSegmentSlice.WholePath, newSegmentSlice.WholePath) { | ||
| return conflictErrMsg(oldSegmentSlice, newSegmentSlice) | ||
| } | ||
| } else if newSegment.HasGlob || oldSegment.HasGlob { | ||
| // Case 2: Either segment has a single glob (* or ?). | ||
| // We only need to check the segment. | ||
| if strdist.GlobPath(oldSegment.Text, newSegment.Text) { | ||
| // Only when we get to leaf (i.e. no children, can | ||
| // we have a conflict). | ||
| if len(newNode.Children) == 0 && len(oldSegments) == 1 { | ||
| // If we are at the terminal node of both paths we found a conflict. | ||
| return conflictErrMsg(oldSegmentSlice, newSegmentSlice) | ||
| } | ||
| for _, child := range newNode.Children { | ||
| nextQueue = append(nextQueue, child) | ||
| } | ||
| break newNodeLoop | ||
| } else { | ||
| // Once GlobPath returns false there cannot be a | ||
| // conflict between both paths, we can | ||
| // break here. | ||
| break newNodeLoop | ||
| } | ||
| } else { | ||
| // Case 3: No globs, we can compare the strings directly. | ||
| if oldSegment.Text == newSegment.Text { | ||
| if len(newNode.Children) == 0 && len(oldSegments) == 1 { | ||
| // If these are both terminal nodes, conflict found. | ||
| return conflictErrMsg(oldSegmentSlice, newSegmentSlice) | ||
| } | ||
| for _, child := range newNode.Children { | ||
| nextQueue = append(nextQueue, child) | ||
| } | ||
| break newNodeLoop | ||
| } | ||
| } | ||
| } | ||
| } | ||
| } | ||
| currentQueue, nextQueue = nextQueue, currentQueue | ||
| nextQueue = nextQueue[0:0] | ||
|
|
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| oldSegments = oldSegments[1:] | ||
| } | ||
|
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| return nil | ||
| } | ||
|
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| // insertSegments inserts the path's segments blindly in the graph without | ||
| // looking at conflicts. | ||
| func (g *pathConflictTree) insertSegments(segments []segment, slices []*segmentSlice) { | ||
| parent := g.Root | ||
| // Skip "/". | ||
| segments = segments[1:] | ||
|
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| for _, segment := range segments { | ||
| current, ok := parent.Children[segment.Text] | ||
| if !ok { | ||
| current = &node{ | ||
| Segment: segment, | ||
| Children: map[string]*node{}, | ||
| } | ||
| } | ||
| current.Slices = append(current.Slices, slices...) | ||
| parent.Children[segment.Text] = current | ||
| parent = current | ||
| } | ||
|
letFunny marked this conversation as resolved.
|
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| } | ||
|
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| // pathToSegments returns the list of segments that compose the path. | ||
| // Directories, i.e. paths that end with "/", contain the empty segment "" for | ||
| // explicit termination in the trie to distinguish them from parent directories | ||
| // of other paths. | ||
| func pathToSegments(path string) ([]segment, error) { | ||
| if path[0] != '/' { | ||
| return nil, errors.New("internal error: path does not start with '/'") | ||
| } | ||
|
letFunny marked this conversation as resolved.
letFunny marked this conversation as resolved.
|
||
| segments := []segment{segment{"/", false, false}} | ||
| path = path[1:] | ||
| for { | ||
| end, singleGlob, doubleGlob := segmentEnd(path) | ||
| segment := segment{ | ||
| Text: path[:end+1], | ||
| HasGlob: singleGlob, | ||
| HasDoubleGlob: doubleGlob, | ||
| } | ||
| segments = append(segments, segment) | ||
| path = path[end+1:] | ||
| if path == "" && !strings.HasSuffix(segment.Text, "/") { | ||
| // Non-directories: last segment is also termination node. | ||
| break | ||
| } | ||
| if segment.Text == "" { | ||
| // Directories: add the termination node. | ||
| break | ||
| } | ||
| } | ||
| return segments, nil | ||
| } | ||
|
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| // segmentEnd finds the end of a segment according to the following rules: | ||
| // - If s contains "/" then segment will finish at the first "/" found unless | ||
| // there is a "**" before that, in that case segment = s. | ||
| // - Else segment = s. | ||
|
letFunny marked this conversation as resolved.
|
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| // | ||
| // hasGlob is set to true if "*", "?" or "**" is found in the segment. | ||
| // hasDoubleGlob is set to true if "**" is found in the segment. | ||
| func segmentEnd(s string) (end int, hasGlob bool, hasDoubleGlob bool) { | ||
| end = strings.IndexAny(s, "*?/") | ||
| if end == -1 { | ||
| end = len(s) - 1 | ||
| } else if s[end] == '*' || s[end] == '?' { | ||
| hasGlob = true | ||
| slash := strings.IndexRune(s[end:], '/') | ||
| if slash != -1 { | ||
| end = end + slash | ||
| } else { | ||
| end = len(s) - 1 | ||
| } | ||
| hasDoubleGlob = strings.Contains(s[:end+1], "**") | ||
| if hasDoubleGlob { | ||
| end = len(s) - 1 | ||
| } | ||
| } | ||
| return end, hasGlob, hasDoubleGlob | ||
| } | ||
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