Aion No-IP and Windows 10/11 fix.
Features:
- Allows the game client to connect to non-official game server IPs (prevents the error message "No game server is available to the authorization server (6)").
- Fixes the camera movement issue on Windows 10/11 (introduced by the Fall Creators Update 2017).
- Fixes an issue with launching the 64-bit client on Windows 11 24H2 and later versions.
- Fixes an issue with launching the game client on systems with 32 or more logical processors.
- Fixes black flickering that occurs when using the game's High Quality graphics engine on Nvidia graphics cards and similar issues on AMD cards when using DXVK on Windows.
- Enables all graphics options sliders (shadows, water quality, etc) which are otherwise disabled at high resolutions.
- DXVK support - DXVK can improve performance and frame times.
This project depends on MS Detours. Since it's served via NuGet, you should be able to build the project straight away.
- Copy each
version.dllto the respectivebin32orbin64folder within the game root directory. - Optional: If you want to use DXVK, copy
d3d9.dllfrom the latest DXVK release to the same folders and make sure you're using the latest graphics driver. If your graphics card is incompatible because it is too old, you can try the latest DXVK-Sarek release instead.
DXVK can be tweaked via an optional config file. See below for recommended settings.
Create a file named dxvk.conf in the game root directory (NOT bin32/bin64):
# Enable FPS counter (different from the one the game client provides)
# dxvk.hud = fps
# Allow exclusive full-screen mode
dxvk.allowFse = True
# Performance
d3d9.cachedDynamicBuffers = true
d3d9.deferSurfaceCreation = true
# Quality
d3d9.samplerAnisotropy = 16
# Compatibility / shader fixes
d3d9.forceSamplerTypeSpecConstants = trueYou can check the DXVK documentation for more info about all possible config values.