A browser-based save editor for Tomodachi Life: Living the Dream (Nintendo Switch). Drop your Mii.sav, Player.sav, and Map.sav files in, edit, and download a patched copy. Everything runs locally - files never leave your machine.
- Player tab - global/player state from
Player.sav. - Mii tab - per-Mii editing from
Mii.sav. - Map tab - island layout from
Map.sav, with placement-aware footprints sourced from the game'sWalkingGriddata. - UGC editor - replace UGC textures (clothes, food, goods, exteriors, interiors, map objects, map floors) with your own images.
- ShareMii - import and export Miis and UGC items between save files, compatible with the ShareMii file format created by Star-F0rce.
- Advanced - raw hash-keyed entry browser for fields the structured tabs don't cover yet.
Translations live in messages/<locale>.json. en-US is the source of truth; locales are auto-discovered at build time.
- Create the file. Copy
messages/en-US.jsontomessages/<locale>.json(e.g.de-DE.json,ja-JP.json). - Backfill keys. Run
npm run i18n:syncto mirror theen-USstructure into your new file. - Translate. Edit the values.
- Verify. Run
npm run i18n:check, thennpm run devand pick the new language from the switcher.
- tlmodding/living-the-dream-save-editor - For the base structure of the save file
- tlmodding/ltd-gamedata - the hash list shipped to the client.
- Star-F0rce - For creating the ShareMii tool.
This is an unofficial, fan-made tool. Tomodachi Life: Living the Dream is © Nintendo.
