My master thesis focused on implementing efficient shadow mapping.
source paper: http://www.cg.tuwien.ac.at/research/publications/2011/bittner-2011-scc/bittner-2011-scc-draft.pdf
- gcc >= 4.7 || msvc >= 11
- OpenGL 4.2.
- GLEW
- GLM
- SDL 2
- Boost 1.51.
This project is using cmake.
GCC:
mkdir build && cd buildcmake ..make
MSVC:
mkdir build && cd buildcmake -G Visual Studio 11- Open MSVC and build solution