Fix RGBA image rendering#146
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When I introduced a PNG (different branch) that had a yellow transparent background, I saw a yellow box where I expected the icon to be.
We need to provide a mask to the draw call to fix this; without a mask,
paste(src, loc)does a raw pixel copy, ignoring the alpha channel entirely and overwriting destination pixels with the source's RGB values. This has two effects:In test snapshots, semi-transparent fringe pixels got their raw RGB values stamped onto the destination at full opacity, creating halos or bleed around icon edges.
In production, PIL converted the source to RGB, meaning the background colour came with it at full opacity (pre-composited). Fortunately,
Widget._do_drawalways calls_draw_erasebefore_draw, so there's no accumulation risk.