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Steve-The-Builder

Steve the Builder is a project focused on exploring the ways machine learning can be used to control Steve whose main defense against hostile creatures is simply building blocks. The goal is to have Steve create a shelter for itself against different types of enemies and on different kinds of terrains. We use the Malmo Minecraft environment to interface with the game, along with the RLlib library for machine learning algorithms.

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Using Deep Q Reinforcement Learning, watch our Minecraft agent, Steve, protect himself for as long as possible against Ghasts by building a shelter-like block structure.

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