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Unreal Tournament 2004 mods

Octane Jump

Make it possible to double jump or jump after the dodge at any time while the player is still in the air.


Client Installation

  1. Copy System folder from MutOctaneJump folder inside the main directory of UT2004.

Server Installation

  1. Copy System folder from MutOctaneJump folder inside the main directory of UT2004.
  2. Edit System/UT2004.ini and add following lines:
[Engine.GameEngine]
ServerPackages=MutOctaneJump

Spawn Manager

Save your current location as checkpoint, where you can teleport to manually and automatically on spawn.


Keybinds

Keybinds for checkpoints can be configured from Settings -> Input -> Configure Controls -> Checkpoints like all other keybinds.


Default Keybinds

Insert - Add checkpoint
Delete - Remove checkpoint
Home - Teleport to checkpoint


Client Installation

  1. Copy System folder from MutSpawnManager folder inside the main directory of UT2004.

Server Installation

  1. Copy System folder from MutSpawnManager folder inside the main directory of UT2004.
  2. Edit System/UT2004.ini and add following lines:
[Engine.GameEngine]
ServerPackages=MutSpawnManager

NB! If this mod is used server side, but the mod has not been installed client side, then the players can still use checkpoints, but the keybinds are not configurable from the player side and the player needs to use default keybinds.

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