Combat Tell displays damage and healing as particles whenever an entity takes damage or is healed.
Shows a damage particle when an entity takes damage and a heal particle when it's healed. Choose which particles are shown with particleDisplays: DAMAGE, HEAL, or DAMAGE_HEAL.
Particles scale with distance, so they stay readable even at long range.
Restrict which entities show particles using a whitelist or blacklist. Both follow the pattern namespace:mob_id, for example minecraft:skeleton.
| Mod | Modrinth | CurseForge |
|---|---|---|
| Fabric API | Modrinth | CurseForge |
| ReLib | Modrinth | CurseForge |
For a full configuration guide, see the Wiki.
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