Releases: TakingFire/SpinStatus
Releases · TakingFire/SpinStatus
Release list
SpinStatus 0.5.0
Plugin
- Added multiplayer Versus support
- Added config file and in-game menu
- Custom port selection and event toggles
- Swapped internal dependencies, reducing plugin size by ~75%
- SpinStatus now requires SpinCore as a dependency
Migrating
For more information, see Protocol.md.
| 0.4.x | 0.5.0 |
|---|---|
TrackStatus.difficulty |
TrackStatus.players[0].difficulty |
TrackStatus.rating |
TrackStatus.players[0].rating |
TrackStatus.maxScore |
TrackStatus.players[0].maxScore |
TrackStatus.palette |
TrackStatus.players[0].palette |
palette.NoteA, etc. |
palette.noteA, etc. (camelCase) |
If you encounter any problems, please create an issue.
SpinStatus 0.4.1
SpinStatus 0.4.0
Plugin
- Track: Added
albumArt- Support for OST and Custom artwork
- Updated Protocol.md
Overlay
- Added charter name
- Added album art in background
- Config: options to control size of score counter and accuracy log
- Score counter resizes to fit large scores
If you encounter any problems, please create an issue.
SpinStatus 0.3.0
Plugin
- Event: Added
trackPause,trackResume,trackComplete,trackFail - Track: Added
startTime,endTime,palette - Revised Protocol.md with dropdown enumerations
Overlay
- Added option to hide on pause
- Minor visual tweaks
If you encounter any problems, please create an issue.
SpinStatus 0.2.0
Plugin
- Added
Endevents for sustained notes - Separated
DrumandDrumStartevents - Added more stats for
NoteEvent,ScoreEvent, andTrackEvent- See Protocol.md for more information
Overlay
- Added a configuration file
- Hide individual components
- Hide overlay in menus
- Added a PFC indicator
- Added limited auto-reconnect
If you encounter any problems, please create an issue.
SpinStatus 0.1.0
First release 🎉
This initial version supports a small but mighty selection of events, outlined in Protocol.md.
More data will be added in following releases. Check out the included Overlay!
If you encounter any problems, please create an issue.