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Code to fix textbox rendering order#1182

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phillipgibbings:code-to-fix-textbox-rendering-order
Open

Code to fix textbox rendering order#1182
phillipgibbings wants to merge 2 commits into
Suprcode:masterfrom
phillipgibbings:code-to-fix-textbox-rendering-order

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@phillipgibbings

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Render MirTextBox through the DirectX texture path in both windowed and fullscreen modes.
Keep the native WinForms textbox off-screen for input, focus, paste, password masking, and DrawToBitmap.
Add textbox redraw invalidation for programmatic text changes and WinForms TextChanged events.
Bridge mouse clicks back to native textbox focus and caret placement.
Add a DPI fallback for early font scaling before CMain.Graphics is initialized.
Align full server log4net dependency to 3.3.0 so Server.MirForms builds with Server.Library.

any issues with this let me know @phillipgibbings

Screenshot 2026-06-22 221006

Add the new .NET 8 Windows Forms AutoPatcher admin tool with FTP, SFTP, HTTP, and HTTPS/WebDAV transports, compare-before-publish preview, progress reporting, cancellation, retry handling, optional compression, cleanup support, and encrypted JSON settings with legacy INI migration.

Register the V2 project in the solution and fix NPC buyback cleanup so empty per-player buyback lists are removed after processing.
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