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Fix sub-level tank fluid rendering on Fabulous graphics.#20

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SpyC0der77 wants to merge 2 commits into
StaticFX:mainfrom
SpyC0der77:fix-fabulous-tank-rendering
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Fix sub-level tank fluid rendering on Fabulous graphics.#20
SpyC0der77 wants to merge 2 commits into
StaticFX:mainfrom
SpyC0der77:fix-fabulous-tank-rendering

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@SpyC0der77

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Use NeoForge entity translucent render type when shader transparency is enabled so tilted tank fluid is visible in Fabulous mode. Bump to 2.0.4.

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StaticFX commented Jul 6, 2026

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Please rebase for merge

@SpyC0der77

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@StaticFX has another fix been implemented yet?

@StaticFX

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no

SpyC0der77 and others added 2 commits July 12, 2026 16:00
Use NeoForge entity translucent render type when shader transparency is enabled so tilted tank fluid is visible in Fabulous mode. Bump to 2.0.4.

Co-authored-by: Cursor <[email protected]>
Route Fabulous draws through Minecraft block-atlas item entity translucency and emit matching entity vertices with overlay and light. Fixes invisible and purple fluid from prior render-type attempts.

Co-authored-by: Cursor <[email protected]>
@SpyC0der77
SpyC0der77 force-pushed the fix-fabulous-tank-rendering branch from 15eb092 to 3afa923 Compare July 12, 2026 20:09
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2 participants