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Indie game studio. Built on Godot Engine.

Currently shipping Hazard Pay - a block-pushing puzzler set deep inside a secret, hazardous laboratory complex. Navigate the complex. Destroy the evidence. Cover your tracks.


About

Small studio, strong opinions. Building games and the tooling around them - Godot addons, GDScript dev tools, and the odd experiment.

Repos → github.com/Smitner-Studio


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  1. operator-game operator-game Public

    Godot 4 experiment featuring Morse Code encoding and decoding

    GDScript 4

  2. loggie-console loggie-console Public

    An interactive debug console built on top of Loggie with filtering, search, and flexible display support.

    GDScript 16 2

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