Indie game studio. Built on Godot Engine.
Currently shipping Hazard Pay - a block-pushing puzzler set deep inside a secret, hazardous laboratory complex. Navigate the complex. Destroy the evidence. Cover your tracks.
Small studio, strong opinions. Building games and the tooling around them - Godot addons, GDScript dev tools, and the odd experiment.
Repos → github.com/Smitner-Studio
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