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MODS NEEDED:

Minecraft origins for fabric

Fabric API

Pehkui for Fabric

Made for 1.18.1 and above, mods needed should be for that version or above.

What is the Elemental Dragon?

The Elemental Dragon is my attempt at trying to break the limits of what an origin can actually be, I mean there are evolving origins and some origins that can up, but there's no real choice in those. The only choosing you get to do is choosing to play them, which can be a real problem if you want to switch mid-way and there's no orbs, or if you like the idea of the origin but just dont like the powers. This solves that by putting the making of the origin into your hands. It does this by giving you the ability to make the origin as you play.

What skills are on the skill tree?

I'm glad you asked! with 74 diffrent skills in the origin, you may be wondering what the best choice for you is.

Every base skill:

  • Dietary needs (Every Element but light is a carnivore.)
  • Wings to fly (Every Element but earth has free elytra)

Fire:

  • Base Skill
    • Fire Immune
    • Weak to water
  • Skill 1
    • Increased Attack
  • Skill 2
    • Faster Attack Speed
    • Less armor
  • Skill 3
    • Fire apect on every attack
    • Cold biomes make you weaker
  • Skill 4
    • Path 1
      • Knockback resist
      • Option 1 Path 1
        • More movement speed
        • Active ability
          • By pressing septenary you can dash and leave a trail of fire
          • You have less defence
      • Option 1 Path 2
        • Higher jump
        • Active ability
          • The TF2 rocket jump. You do take damage from this though. Uses septenary. (If confused, you must look at the ground, crouch, jump, and while in-air use the ability while looking at the ground to rocket jump.)
    • Path 2
      • Extra Knockback
      • Option 1 Path 2
        • More attack
        • Active ability
          • Hold down septenary to use a flamethrower that consumes hunger.
      • Option 2 Path 2
        • Faster attack speed
        • No more knockback
        • Active ability
          • Press septenary to smelt items in your offhand! (Compatible with other mods)
          • You cannot break wook blocks that do not have nether origins (Also compatible with other mods)

Water:

  • Base skills
    • Water breathing
    • Weakness to being dry
  • Skill 1
    • Faster swim
  • Skill 2
    • More damage in water
  • Skill 3
    • Even faster swim speed
    • Take more damage from fire
  • Skill 4
    • Path 1
      • Increased luck
      • Option 1 Path 1
        • Even more luck when it's raining
        • Active ability
          • Tremundus amounts of luck for 30 seconds upun pressing quaternary
          • You have less attack
    • Path 2
      • Faster mining speed when under water
      • Option 1 Path 2
        • More defence
        • Active ability
          • Give other players 15 mins of water breathing by pressing quaternary.
      • Option 2 Path 2
        • Faster swim speed
        • Active ability
          • Basically do riptide with quaternary.

Air:

  • Base Skill
    • No fall damage
    • Being below a block makes you weaker and slower
  • Skill 1
    • More jump height
  • Skill 2
    • More speed
    • Less armor
  • Skill 3
    • Less fall speed
    • Arrows do more damage
  • Skill 4
    • Path 1
      • Faster atk speed
      • Option 1 Path 1
        • More movement speed
        • Active ability
          • Mid-air dash. Basically, the ultrakill (Only the BEST SHOOTER EVER MADE) dash if you know that. quinary to use
          • Must be above Y 60 or really bad debuffs
      • Option 1 Path 2
        • Faster atk speed
        • Smaller size
        • Active ability
          • You can change the weather with quinary.
          • You swim really, really slowly.
    • Path 2
      • Higher Jump height
      • Active ability
        • A boost of momentum with quinary.
        • You take more damage

Earth:

  • Base Skill
    • Slight night vision
    • Faster dig speed
    • Being above Y 60 is weakens you and slows you
  • Skill 1
    • More defense
  • Skill 2
    • Faster dig speed
    • Slower speed
  • Skill 3
    • Mine stone with your bare hand
    • More attack underground
    • Cant swim.
  • Skill 4
    • Path 1
      • More dig speed
      • More luck
      • Option 1 Path 1
        • Faster dig speed
        • Active ability
          • Go berzerk and instamine anything for a couple of seconds by pressing secondary
          • You have less defence
      • Option 1 Path 2
        • Much more luck
        • Can't use villagers
        • Active ability
          • Extra inventory, can be opened with secondary
          • You are slower
    • Path 2
      • Extra Max Health
      • Knockback resist
      • Option 1 Path 2
        • More armor
        • Active ability
          • Break a 3*3 of blocks with secondary
          • Slower speed

Light:

  • Base Skill
    • Increased luck
    • Better villager deals
    • Weakened and slowed when exposed to night sky
  • Skill 1
    • More luck
  • Skill 2
    • Villagers give better deals
    • You become smaller
  • Skill 3
    • More dmg towards undead
    • Wither does much more dmg
  • Skill 4
    • Path 1
      • Much faster run speed
      • Option 1 Path 1
        • Higher jump
        • Active ability
          • big jump. That's it it's just a big jump. use with senary.
      • Option 1 Path 2 (Active ability)
        • Healing aura (hurts undead) Toggle with senary
    • Path 2
      • One extra half armor
      • Option 1 Path 2
        • More armor
        • Less speed
        • Active ability
          • Enhance items (Random attribute modifier is applied to item, Limit of 3 per item. 1 hour cooldown) use senary
      • Option 2 Path 2 (Active ability)
        • Resistance aura (applies 2 armor chest thingies to everything near) use senary

Dark:

  • Base Skill
    • Night vision
    • Vision is blurry when exposed to sun
    • Villagers give crap deals
    • Iron golems auto-agro
  • Skill 1
    • More attack
  • Skill 2
    • More attack
    • Increased size
  • Skill 3
    • Immune to most poisons
    • You now count as undead
    • Healing doesnt work anymore
  • Skill 4
    • Path 1
      • more armor
      • Less luck
      • Option 1 Path 1
        • Even more armor
        • Active ability
          • Every hour you can deal 1000 durability to someones armor. use with nonary
          • You cant wear armor anymore
      • Option 1 Path 2 (Active ability)
        • Damaging aura (Heals undead)
    • Path 2
      • Faster attack speed
      • Less luck
      • Option 1 Path 2
        • Increased attack
        • Active ability
          • wither arrow shotgun with nonary.
          • Less Max HP
      • Option 2 Path 2
        • Faster movement speed
        • Active ability
          • Can become completely invisible and invincible for a limited time. use with nonary
          • Can no longer wear armor

F. A. Q.

I like this origin, but I don't like the prospect of hatching or I want the Dragon to come from something else.

The switch from the egg is from running the function dragon:firstskill. plug that into where ever the change takes place, and you're good to go. just remember to set the egg origin to hiddin by going into Data -> Dragon -> origins -> egg and adding "hidden":true inside the brackets.

Why does the Elemental Dragon use advancements?

The alternitive (using a chest UI) is much harder, looks worse, and advancements help track what skills you have.

Im scared of using two skills that counter eachother (like fire and water). are they going break eachother?

No, but I'm not gonna tell you what happens, just know that its intentional ;)

I switched to the Elemental Dragon VIA commands and now nothing's working! what happened??

The Elemental Dragon uses the function dragon:firstskill to properly switch. if that function is not run, the origin does not work.

I want to use your code in my own origin, may I?

Yes! Please! I made this origin to inspire other people! Go wild! make what ever you want, even if you think you can't, you can! keep trying, and make more things that you want to make. Don't stop.

Why did you make an origin like this?

I made this origin to try and inspire people to make what they want to make, to show that anything is possible if you put your mind to it. Im just some scrappy 16 year old sitting in his basment with a floor LITTERALLY COVERED IN SHIT (might be a slight hyperbole :/) and I made this. I a person like me can make something like this, you can make something better. all you have to do is try.

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