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Disabled v-sync, capped FPS to 60 - #298

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fix-stuttering-fps-limit
Open

Disabled v-sync, capped FPS to 60#298
jaschutte wants to merge 1 commit into
masterfrom
fix-stuttering-fps-limit

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@jaschutte

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Description of changes

Disabled v-sync and used an FPS cap of 60 instead.
This is done to combat the stuttery behavior the game displays as higher refresh rates. This stuttering only appears on frame rates higher than 60, not lower than 60. Having the FPS being capped at 60 effectively eliminates the issue. Note that v-sync does not help, as monitors can have higher refresh rates than 60, and thus the character still stutters.

Disclaimer

This isn't exactly a fix, but rather a workaround. We should get behind the core of this issue some day, but for now this would suffice.

Issue(s)

Closes #293 and possibly #268

@jaschutte
jaschutte requested review from GTcreyon and Koopa1018 June 2, 2024 09:30
@jaschutte jaschutte mentioned this pull request Jun 2, 2024
@GTcreyon

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Is there a reason this issue needs to be worked around in advance of resolving it directly? And, is a capped framerate necessarily more comfortable than the jittering?

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Stuttery mario on high refreshrates

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