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Releases: Rearth/Oritech

oritech 1.2.6

07 May 19:05

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  • Improve large particle accelerator performance (@JuNi4)
  • Fix augments not refreshing directly after respawns

oritech 1.2.5

29 Apr 18:38

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  • Update translations from crowdin
  • Fix promethium pickaxe crash with recursive permission checks on neoforge

oritech 1.2.4

28 Apr 14:36

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  • Fix rarity annotation crash on fabric

oritech 1.2.3

24 Apr 16:49

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  • Improve performance of idle machine blocks on servers
  • Fix prometheum pickaxe able to bypass claim protections
  • Fix steam producing generators using wrong UI
  • Fix some fluid interaction errors
  • Fix translations / language files not loading on fabric without owo lib

oritech 1.2.2

17 Apr 07:15

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  • Fix dedicated servers trying to use client configs and causing all kinds of issues
  • Fix arcane refinery crash when trying to spawn env particles when no env is found

oritech 1.2.1

15 Apr 20:06

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  • Fix refinery module block color not synced properly
  • Fix crash with some blocks interacting with fluid storages that have contents higher than their capacity due to config changes

oritech 1.2.0

14 Apr 20:04

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This update removes owo-lib, and changes the configs to the forge-config-api system. Existing config changes need to be migrated manually, sorry about that

  • Add tainted refinery, a more specialized but different version of the refinery that ties in with the other arcane things of the mod
  • Remove owo-lib dependency. This was a huge internal refactor. Configs, particles, recipe serialization, all UIs, and much more have been fully reworked for this.
  • Move to forge-config api for config management (available on fabric via forge-config-api-port). Sadly this will break all existing configs / they need to be migrated.
    Compatibility for a lot of aspects with other mods should be improved with this change, especially in regards to the UIs. Lots of improvements to the UIs have been made.
  • Allow machine gantry worker blocks to be placed on corners
  • Add smoke particles when burst addon is overheated
  • Add energy storage output limit slider
  • Add/improve compatibility recipes for GeOre, Irons' Spellcraft, Evilcraft, AE2, EnderIO
  • Allow fluid tanks to be interacted with directly via the UI (with nice UI particles)
  • Reduce some foundry + pulverizing/crushing recipe times
  • Improve block loot table behaviour for silk touch / fortune (@jshipley)
  • Fix oracle index not marked as optional dependency in some manifests
  • Fix Biosteel Wiki entry
  • Update translations, fix some translation & wiki issues

oritech 1.1.0

20 Mar 18:42

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  • Add Hangar Door block
  • Allow industrial door to be colored
  • Full docs rewrite, adding support/integration for moddedmc.wiki content docs
  • Improve block placer behaviour with custom data (@epiccoleman)
  • Add block api lookup caches, improving performance of pipes and generators
  • Slightly reduce ore amounts in boulders
  • Make pulverizer recipe cheaper by using iron instead of steel
  • Fix some edge-case bugs with item pipes
  • Fix soul flowers missing some tags
  • Fix quarry beam rendering issues in some setups
  • Fix mob spawner spawning armed/equipped variants of mobs
  • Fix some UI elements not being translatable
  • Fix pump not always draining complex fluid bodies
  • Fix jetpacks not loading with turbofuel

oritech 1.0.1

08 Feb 17:25
ce576be

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  • Improve compatibility of crop filter addon with most modded crops
  • Move augment hotkey to separate hotkey
  • Fix crash with oracle index 1.0.0
  • Fix crash with latest version of ftb filters (now reflects their latest api changes)
  • Fix potential entity pathing issues when damaged by enderic lasers
  • Fix reactor ports (fuel/coolant) not dropping contents when broken
  • Fix small error in steam engine documentation
  • Fix potential crash with some mods due to unchecked level casts
  • Fix powered furnace z fighting issues in model
  • Update translations from crowdIn

oritech 1.0.0

31 Jan 14:56

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  • Improve destroyer block beam rendering
  • Improve machine gantry renderer smoothness
  • Improve dependency section in readme
  • Improve compatibility with most chunk protection mods (for enderic laser, railgun, nuke)
  • Update translations from crowdIn
  • Fix rare crash with item insertion logic (@zeng-github01)
  • Fix addons attaching to wrong machine when placed too close