Releases: Rearth/Oritech
Releases · Rearth/Oritech
oritech 1.2.6
oritech 1.2.5
- Update translations from crowdin
- Fix promethium pickaxe crash with recursive permission checks on neoforge
oritech 1.2.4
- Fix rarity annotation crash on fabric
oritech 1.2.3
- Improve performance of idle machine blocks on servers
- Fix prometheum pickaxe able to bypass claim protections
- Fix steam producing generators using wrong UI
- Fix some fluid interaction errors
- Fix translations / language files not loading on fabric without owo lib
oritech 1.2.2
- Fix dedicated servers trying to use client configs and causing all kinds of issues
- Fix arcane refinery crash when trying to spawn env particles when no env is found
oritech 1.2.1
- Fix refinery module block color not synced properly
- Fix crash with some blocks interacting with fluid storages that have contents higher than their capacity due to config changes
oritech 1.2.0
This update removes owo-lib, and changes the configs to the forge-config-api system. Existing config changes need to be migrated manually, sorry about that
- Add tainted refinery, a more specialized but different version of the refinery that ties in with the other arcane things of the mod
- Remove owo-lib dependency. This was a huge internal refactor. Configs, particles, recipe serialization, all UIs, and much more have been fully reworked for this.
- Move to forge-config api for config management (available on fabric via forge-config-api-port). Sadly this will break all existing configs / they need to be migrated.
Compatibility for a lot of aspects with other mods should be improved with this change, especially in regards to the UIs. Lots of improvements to the UIs have been made. - Allow machine gantry worker blocks to be placed on corners
- Add smoke particles when burst addon is overheated
- Add energy storage output limit slider
- Add/improve compatibility recipes for GeOre, Irons' Spellcraft, Evilcraft, AE2, EnderIO
- Allow fluid tanks to be interacted with directly via the UI (with nice UI particles)
- Reduce some foundry + pulverizing/crushing recipe times
- Improve block loot table behaviour for silk touch / fortune (@jshipley)
- Fix oracle index not marked as optional dependency in some manifests
- Fix Biosteel Wiki entry
- Update translations, fix some translation & wiki issues
oritech 1.1.0
- Add Hangar Door block
- Allow industrial door to be colored
- Full docs rewrite, adding support/integration for moddedmc.wiki content docs
- Improve block placer behaviour with custom data (@epiccoleman)
- Add block api lookup caches, improving performance of pipes and generators
- Slightly reduce ore amounts in boulders
- Make pulverizer recipe cheaper by using iron instead of steel
- Fix some edge-case bugs with item pipes
- Fix soul flowers missing some tags
- Fix quarry beam rendering issues in some setups
- Fix mob spawner spawning armed/equipped variants of mobs
- Fix some UI elements not being translatable
- Fix pump not always draining complex fluid bodies
- Fix jetpacks not loading with turbofuel
oritech 1.0.1
- Improve compatibility of crop filter addon with most modded crops
- Move augment hotkey to separate hotkey
- Fix crash with oracle index 1.0.0
- Fix crash with latest version of ftb filters (now reflects their latest api changes)
- Fix potential entity pathing issues when damaged by enderic lasers
- Fix reactor ports (fuel/coolant) not dropping contents when broken
- Fix small error in steam engine documentation
- Fix potential crash with some mods due to unchecked level casts
- Fix powered furnace z fighting issues in model
- Update translations from crowdIn
oritech 1.0.0
- Improve destroyer block beam rendering
- Improve machine gantry renderer smoothness
- Improve dependency section in readme
- Improve compatibility with most chunk protection mods (for enderic laser, railgun, nuke)
- Update translations from crowdIn
- Fix rare crash with item insertion logic (@zeng-github01)
- Fix addons attaching to wrong machine when placed too close