perf: skip mapNodes dedup map in FindNodes#577
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Each source node passed to FindNodes maps to at most itself (when it is a descendant of the current selection), so there is nothing to deduplicate across distinct sources. Replace the mapNodes call and its per-node callback/slice allocations with a direct append loop. Duplicate input nodes are still discarded with a cheap isInSlice check (run before the more expensive sliceContains tree walk) so the resulting Selection stays a proper set, matching the previous behaviour. benchstat: sec/op -43.68% B/op -82.00% allocs 85 -> 9 Add TestFindNodesDuplicateInput to cover the duplicate-input case.
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Each source node passed to FindNodes maps to at most itself (when it is a descendant of the current selection), so there is nothing to deduplicate across distinct sources. Replace the mapNodes call and its per-node callback/slice allocations with a direct append loop.
Duplicate input nodes are still discarded with a cheap isInSlice check (run before the more expensive sliceContains tree walk) so the resulting Selection stays a proper set, matching the previous behaviour.
benchstat:
sec/op -43.68%
B/op -82.00%
allocs 85 -> 9
Add TestFindNodesDuplicateInput to cover the duplicate-input case.