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V3 Doc Product Vision
Aerun edited this page Jul 21, 2025
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The development work for version 3 of Pokémon Studio aims to address several issues with the current stack.
Here are the main guiding principles for this version 3:
- Improve the accessibility of the event management system, making it clearer, simpler, and more modular.
- Reduce the dependency on Pokémon SDK code and decrease the implicit logic present in certain systems. These have been very useful so far, but the goal is to make all features accessible by centralizing actions and settings within the Pokémon Studio interfaces.
- Remove the dependency on paid tools like RPG Maker XP.
- Reduce the number of tools needed to create your game.
- Home
- Technical improvements
- UI Components
- Testing cases
- Database UIs
- How to build Pokémon SDK
- Version 3 documentation
- User Experience & Design Thinking Workshop
- General Principles of UX/UI Design for V3
- Minimum Viable Product (MVP)
- MVP and Commands that need to be developed (coming soon)
- Upcoming Improvements
- Event commands
- Event editor