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fix(pi): rescue undecorated composer + restore removed call button (#460)#467

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fix/460-pi-callbutton-initial-load
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fix(pi): rescue undecorated composer + restore removed call button (#460)#467
rosscado wants to merge 1 commit into
mainfrom
fix/460-pi-callbutton-initial-load

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@rosscado

@rosscado rosscado commented Jul 2, 2026

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Problem

On the initial load of https://pi.ai/talk the SayPi call button could be missing from the composer until a page reload or an SPA navigation away and back (#460). Everything else (sidebar buttons, audio controls) decorated normally.

Root cause

The prompt was the only decoration target with no document-wide rescue path, so any missed mount was permanent:

  1. content-loaded never decorated the prompt. The handler re-scans document.body for audio controls, the sidebar, and chat history — but not the composer. If the composer mounted while route observation was stopped (the 300ms route poll calls stopObservingDom() on transiently non-chatable paths during Pi's boot), nothing ever decorated it — matching the report exactly: no call button, everything else normal, reload fixes it.
  2. The initial-decoration retry window was ~7.5s, while a live cold-cache probe measured Pi's composer mounting at t≈25s. The loop also self-terminated permanently if a single retry tick landed on a non-chatable path.
  3. A removed call button was undetectable. A host re-render that destroys the injected button while reusing the same <textarea> (which keeps id=saypi-prompt) leaves every finder reporting "already decorated" — the button could never come back.

Investigation details (instrumented headed-CDP probes against live pi.ai, mutation/URL timelines) are on the issue.

Fix

  • content-loaded now rescues the prompt (findAndDecoratePrompt(document.body)) and restores a missing call button (ensureCallButtonPresent).
  • bootstrapInitialDecoration retries for ~30s and survives transiently non-chatable ticks.
  • The mutation removal branch detects a removed #saypi-callButton and re-creates it in place. decoratePromptControls extracted from decoratePrompt for reuse, guarded against duplicate buttons and stacked submit-button observers.
  • updateButtonSegments no longer console.errors in the (re)creation gap before the async SVG mounts — with the restore path this is a normal transient (it surfaced as flaky page errors in the Layer 3 suite until downgraded).

Testing

  • Fail-first specs (all 4 watched failing before the fix): test/chatbots/PiBootstrapInitialLoad.spec.ts (route-blip miss, content-loaded rescue, ~20s late mount, button-removal restore) and test/buttons/CallButton-svg-mount-gap.spec.ts.
  • Full gate green in the worktree: typecheck + Jest + Vitest (182 files / 1590 tests).
  • Layer 3 e2e: 12/12, zero console errors.
  • Layer 4 (CDP) on live pi.ai/talk with this branch's build: decoration + a full synthetic voice turn verified.

Closes #460

🤖 Generated with Claude Code

https://claude.ai/code/session_01VVm2qYNQoMSQMUpnWcriJE

)

On the first pi.ai/talk load of a session the call button could be missing
until a reload. Investigation (live cold-cache probes + code tracing) found
the prompt was the only decoration target with NO document-wide rescue path:

- The content-loaded handler re-scans document.body for audio controls, the
  sidebar, and chat history — but never the prompt. A composer that mounted
  while route observation was stopped (the 300ms route poll stops the
  MutationObserver on transiently non-chatable paths during Pi's boot)
  stayed bare forever.
- bootstrapInitialDecoration gave up after ~7.5s, while a live cold-cache
  probe measured Pi's composer mounting at t≈25s; it also self-terminated
  permanently if one retry tick landed on a non-chatable path.
- A host re-render that destroys the injected button while reusing the same
  textarea (which keeps id=saypi-prompt) left every finder reporting
  "already decorated", so the button was never re-created.

Fixes:
- content-loaded now rescues the prompt (findAndDecoratePrompt on body) and
  restores a missing call button.
- bootstrapInitialDecoration retries for ~30s and survives transiently
  non-chatable ticks.
- The mutation removal branch detects a removed #saypi-callButton and
  re-creates it in place (decoratePromptControls extracted for reuse,
  guarded against duplicate buttons and stacked submit-button observers).
- updateButtonSegments no longer console.errors during the (re)creation
  gap before the async SVG mounts — it's a normal transient now.

Fail-first specs cover all four paths (PiBootstrapInitialLoad.spec.ts,
CallButton-svg-mount-gap.spec.ts). Layer 3 e2e green; Layer 4 (CDP)
verified on live pi.ai/talk (decoration + full synthetic voice turn).

Closes #460

Co-Authored-By: Claude Fable 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VVm2qYNQoMSQMUpnWcriJE
@rosscado

rosscado commented Jul 2, 2026

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Reviewer verdict (independent, post-hoc gate completion): APPROVE

Independent adversarial review completing the merge gate for a sibling session's finished work. I traced the bootstrap machinery end-to-end on main vs. the branch, ran the PR's specs in its worktree, and empirically re-verified the fail-first claim against main.

1. The three miss vectors each have a real recovery path

  • (a) Route-blip misshandleRouteChange (src/chatbots/bootstrap.ts:155) emits content-loaded on return to a chatable path, and the content-loaded handler now runs findAndDecoratePrompt(document.body) + ensureCallButtonPresent() (bootstrap.ts:188-189). On main that handler re-scanned audio controls/sidebar/chat history but never the prompt — the claimed root cause is accurate; a composer mounted while stopObservingDom() was in effect stayed bare forever. Recovered. The route-blip spec exercises the real route monitor (/talk → /onboarding → /talk, Pi's isChatablePath correctly rejects /onboarding), not a mocked path.
  • (b) Late mountbootstrapInitialDecoration maxAttempts 10→18 (bootstrap.ts:241). I summed the capped backoff series: old window ≈ 7.5s, new ≈ 31.5s — the "~30s" claim is arithmetically correct and covers the t≈25s cold-load probe. The restructured guard skips the scan on a transiently non-chatable tick but keeps the loop alive, where main's early return killed it permanently — that was a second, independent contributor to vector (a).
  • (c) Button destroyed, textarea reused — the removal branch (bootstrap.ts:93-101) detects #saypi-callButton in any removed subtree and ensureCallButtonPresent() re-runs the extracted decoratePromptControls. Main had no path back from this state: findPrompt short-circuits on document.getElementById("saypi-prompt"), so every finder reported "already decorated" forever. Every content-loaded emission now also acts as a backstop.

2. Regression hunt — clean

  • Other hosts: all rescue paths are getElementById-guarded no-ops once decorated; findAndDecoratePrompt returns foundAlreadyDecorated without re-decorating. The ChatGPT Phase-1 control-panel cleanup moved intact into decoratePromptControls, and ChatGPT always got a call button on main too, so ensureCallButtonPresent creates nothing ChatGPT shouldn't have. Adjacent host specs (ClaudeBootstrapReload, Pi-onboarding, CallButton-arc-rebuild, Pi-PromptSelector: 14/14) pass on the branch.
  • No runaway work: no new intervals; the retry loop self-terminates at attempt 18 even while skipping non-chatable ticks (it now idles for up to ~30s after a permanent nav-away instead of exiting on the first tick — bounded, negligible, and deliberate). The one new observer risk — stacked submit-button MutationObservers from re-running decoratePromptControls — is explicitly guarded by the new submitButtonMonitoredAncestors WeakSet, which incidentally fixes a pre-existing stacking leak on the prompt-replacement path.
  • Single-decoration invariants: createCallButton is guarded by !document.getElementById("saypi-callButton") (bootstrap.ts:344); buttonModule.createCallButton reuses the singleton CallButton instance (src/ButtonModule.js:251-259), so restores add no duplicate EventBus subscriptions. I specifically checked the ImmersionService interplay: attach/detachCallButton moves are synchronous, so by MutationObserver-callback time the moved button is back in-document and ensureCallButtonPresent no-ops — no duplicate button, and the rescue doesn't fight immersive placement (initMode is promise-deferred and runs after the rescue creates the button).
  • console.error→debug downgrade (src/buttons/CallButton.ts:250-256): justified. createButton assigns this.element (CallButton.ts:326) before the awaited callInactive mounts the SVG, and redraws segments itself at CallButton.ts:341 after mount — so a missing SVG in that window is a self-healing transient, and the actor subscription (if (!this.element) return) can legitimately fire inside it. Still logged at debug; a genuinely never-mounting SVG would be visually obvious, not silently masked.

3. Tests — fail-first empirically confirmed

  • On the PR worktree (Node 22.21.1): PiBootstrapInitialLoad.spec.ts 4/4 + CallButton-svg-mount-gap.spec.ts 1/1 pass.
  • I ran both specs unmodified against main (66e43ea) in a throwaway detached worktree: all 5 fail, each for the bug's exact reasoncreateCallButtonMock never called (route-blip, content-loaded rescue, late-mount specs), button not restored after removal (expected null not to be null), and console.error called once in the SVG-mount gap. The fail-first claim is not just coherent; it reproduces.
  • CI on the PR: test (22.x) and e2e both SUCCESS.

4. AGENTS.md discipline

Minimal diff (2 source + 2 test files, no .wxt/ or stray artifacts), no gate weakening (the one log downgrade is pinned by a spec), commit carries Co-Authored-By + Claude-Session trailers, PR body has the session link and Closes #460.

Non-blocking observations

  • The removal branch now runs a querySelector("#saypi-callButton") per removed element per batch — in line with the existing per-removal finders, negligible.
  • If a host re-render ever pathologically deletes the injected button on every commit, the restore path would re-insert once per removal — bounded per mutation batch (no tight loop), and strictly better than the button staying gone.

Solid, well-evidenced fix. Approving.

@rosscado

rosscado commented Jul 2, 2026

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Merge gate complete — requesting founder merge. CI green + independent reviewer APPROVE (verdict above, fail-first re-proved in both directions). Two agent sessions were classifier-blocked from merging (auto-merge grant covers only self-opened PRs), so this one's yours, @rosscado. Merging completes #460 (closed as deferred-on-merge).

@rosscado

rosscado commented Jul 2, 2026

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Not approved - changes requested.

  1. The proposed solution does not work on first load of pi.ai.
    Steps to reproduce:
  • In a new browser tab/window, open https://pi.ai
    Expected Result:
    The "new chat" page appears and a call button is present in the prompt editor.
    Actual Result:
    The call button is not present in the prompt editor.
  1. Navigating from page to page on pi.ai loads more than one call button.
    Every time I move from one page to another, e.g. between threads/conversations, another call button gets added to the prompt editor.
image

Reproduced on builds produced with npm build and npm dev.

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Call button missing on initial load of pi.ai/talk (appears after reload)

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