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Releases: NerdThings/InfernoClassic
Releases · NerdThings/InfernoClassic
Release list
Inferno v1.0.0.9
Changes
- Rewrote, removed and changed almost the entire API, so bare with us.
- Removed Monogame Dependancy
- Removed UWP Support (Temporary)
- Upgraded the UI Engine
- Removed State Class
- Added GameState Class
- Sprites can now have multiple animation rows
- Added Renderer as our answer to the SpriteBatch
- New Font Format (working on build tools soon)
- MessageBox Support
- Full camera features, (Also moved to Inferno.Graphics namespace)
- No gamepad support yet
- Instance.Velocity field
- Instance cloning
- New sound system
For the full list of changes see this
Issues
Inferno v1.0.0.17
Inferno v1.0.0.15
Changes
- Introduce Inferno Font 1.2
- Move File Formats to new namespace (And new internal project)
- Changes to GameStates, now Game does not contain an array of them, just a single one of them at a time. This change was made to make things simpler.
Issues
- No issues have been opened or closed
Inferno 0.3
In this release
- More Cleaning
- Pausing + auto pause option
- VSync changes
- OnStateUnLoad event
- Better Disposing
- Tiled Support (Limited, see docs)
- Documentation
Bugs
- No bugs fixed or encountered
UPDATE
There is a bug where Controls in UI don't work, this will be fixed in the next release.
Inferno 0.2
This release is now relatively stable and can be used for some decent trials
This adds the following features
- State settings (For more control)
- Safe area for Spatial Hashing (Allowing less lag)
- Spatial Hashing Config options (2, more coming)
- Proper Control Class for UI
- Much cleaner code
This fixes the following bugs
This release caused issue #11, so depth is disabled
Inferno 0.1.1
Bug Fix Release
- Fixes #2
Inferno 0.1
This release is the initial version of Inferno. Inferno has the following features in the current build:
- States System
- Instance System
- Sprite Class
- Spatial Hashing
- Easy Resizing Game Window (WIP)
- Game Camera
- Mouse Input
- BASIC XBOX Support
- Desktop and UWP builds
- Inferno.UI Library (WIP)
- Basic Drawing API (Inferno.Runtime.Drawing class)