Skip to content
View Matthew-Eucaristo's full-sized avatar
πŸ’­
❀️ UWU-ing
πŸ’­
❀️ UWU-ing

Block or report Matthew-Eucaristo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Matthew-Eucaristo/README.md

Matthew Eucaristo - Matthew.SYS control room

Matthew.SYS GeniusGrowthAI Itch.io Profile views

LinkedIn / X / GitHub / Website

typing

divider

MATTHEW.SYS

ID: GG-001
ROLE: Co-Founder / CTO @ GeniusGrowthAI
MODE: AI agents, infrastructure, game systems, and learning products
STATUS: ONLINE

I build loud systems and quiet foundations: AI agent infrastructure for education, game prototypes with real mechanics, and experiments where reinforcement learning, Unreal Engine, and Web3 systems meet.

Now

Signal Current output
GG.AI Running product infrastructure, deployments, and AI agent workflows for GeniusGrowthAI.
AI agents Designing orchestration patterns that make learning systems more useful and adaptive.
Games Prototyping gameplay systems, RL environments, and Unreal Engine mechanics.
Web3 Exploring ownership, economies, and hybrid game loops without losing gameplay-first design.

divider

Field Systems

GeniusGrowthAI / GG.AI

Co-building the technical side of an AI education platform: agents, DevOps, infrastructure planning, product experiments, and release flow.

Visit GeniusGrowthAI

Research + Game Tech

Reinforcement learning experiments around game environments, including Rainbow DQN work, AI behavior systems, and practical game prototyping.

Read the full timeline

Unreal Gameplay Systems

Mechanics, play loops, game-feel iteration, and prototypes that turn ideas into something playable.

Play the game lab

Hybrid Web3 Games

Smart contracts, ownership, and player-driven economies designed around gameplay first, not token noise.

Browse repositories

University Game Lab

Phase Build Core system
Sem 2 LibGDX Space Shooter Java game loop from scratch
Sem 3 Dijkstra Visualizer Graph learning game
Sem 4 LWJGL Carnival Computer graphics environment
Sem 5 Unreal Tower Defense + FPS Educational gameplay systems
Sem 6 AI Soccer Simulation Behavior trees, roles, and skills
Sem 7 Web3 PCG Mining Game Smart contracts + hybrid game integration
Sem 8 Rainbow DQN Thesis RL environment and agent training

Signal Stack

signal stack

PRIMARY: Python, AI agents, infrastructure, DevOps, Unreal Engine, gameplay systems
SECONDARY: C++, Solidity, Next.js, product engineering, Web3 integrations
OPERATING RULE: KISS first. Prove the loop. Then scale it.

divider

Bingo Mission Board

Visitors can vote on the next public Matthew.SYS mission. Click one command, submit the prefilled issue, and GitHub Actions refreshes the board from issue votes.

Current command: Awaiting first vote / Total voters: 0

Mission Signal Unique voters
Deploy GG.AI Infra AI agents + DevOps 0
Train RL Game Agent Rainbow DQN + game AI 0
Prototype Unreal System Gameplay + tooling 0
Ship Web3 Game Loop Smart contracts + play 0

Last vote per GitHub user counts. Last sync: 2026-06-11T20:38:17Z.

GitHub In Motion

GitHub contribution snake

divider

Manifesto

KISS. Keep it simple, stupid.
Fear is a signal, not a jailer.
Sit down, lower your head, and do the work.
Own things. Do not let things own you.
The more you control yourself, the less the world controls you.

Collaboration

I am open to research partnerships, applied AI for education, Unreal Engine gameplay systems, Web3 game mechanics, and ambitious prototypes that need both product sense and engineering depth.

Let us build the future of learning and play

Pinned Loading

  1. FOCUS-Game FOCUS-Game Public

    FOCUS-Game, Game project for Game Programming and Game Design Lectures.

    1

  2. GrafKom-Final-Project GrafKom-Final-Project Public archive

    Computer Graphic Final Project. (UAS Grafkom)

    Java

  3. Guess-the-Path Guess-the-Path Public archive

    Tugas Struktur Data implementing Graph (Proyek Akhir Struktur Data)

    Java 2

  4. GMTKGameJam2024 GMTKGameJam2024 Public

    As a balloon your objective is to maintain your scale so you don't pop & still have enough air to keep flying